Hey everyone. I've used this site for years, but never posted on the board.
My level of rom hacking skill is pretty decent. I can poke around with hex, edit graphics, and I've made Mario World music for SMWCentral.
I come here asking for a help with a rom hack I wish to start. I wanted to start this years ago, but I ran into a snag with something that got me to have to put this off.
Years ago I had a great idea for a Pony rom hack of Final Fantasy 1. I was inspired by the popular Final Fantasy 6 Pony hack, and Final Fantasy 1 would be less complex, plus, it works out. There are six main characters, and six classes! There is a student of Celestia who turns to darkness who would be a good stand in for Garland. I had all these ideas, and I was going to start.
But I had a big issue that I couldn't seem to work around.
Freaking palettes.

In the big Final Fantasy editor, you can choose from 4 palettes for characters.
Two are used for characters.
A third one changes depending on what attack is being used.
A fourth is for the cursor and when a character is petrified. (so gray.)

The main characters are quite the colorful cast, which is a problem.
What I decided would be this:
Palette 1 could be Orange, Pink, and Yellow for Applejack, Pinkie, and Fluttershy. (First, fifth, and sixth in this image)
Palette 2 could be White, Purple, and Blue for Twilight, Rainbow Dash, and Rarity. (second, third, and fourth in this image)
This would be a good approximation of how to get the most colors in.
But that left me with a big problem.
There is only one Pink, and Pinkie is two shades. She would look like this.

This is why I had to pause the hack. I don't believe I can get around this.
Is there a way to dedicate a palette to Pinkie alone? Some way to trick palette usage for the NES to give her her own? Is there some other idea for this? Or is this pretty much not going to work?
If not, I've been considering trying the GBA version for more room and such, but I don't believe that game has been thoroughly looked at yet...