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Wolfenstein3D - SNES Uncut hack

Started by Fire-WSP, March 19, 2018, 10:19:14 PM

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Q

#220
Hey, really nice work on this hack, folks. Not sure if this will be helpful to you, but I just threw together a quick text hack to go with your graphics hack. It changes the mission briefing text and enemy names as follows:

* Staatmeister -> Adolf Hitler/the Fuhrer
* Mechameister - Mecha-Hitler
* Mutant Rat -> Guard Dog
* Master State -> Third Reich
* Elite Guard -> S.S.

Edit: Removed the link, since it's not helpful.
Sneko, the Super Nintendo Entertainment Kitty, wishes you luck.

SCD

Someone on here already changed all the mission brief texts to be more like the ones from the Jaguar port a long time ago.

I don't know what happened to this project, me along with other members were working on it, then everything got quiet.

Q

Sorry, didn't see that. I didn't read through the whole topic, I just downloaded the most recent patch. Hope it gets finished eventually.
Sneko, the Super Nintendo Entertainment Kitty, wishes you luck.

GyaragaX

Quote from: SCD on September 29, 2018, 01:59:06 AM
I don't know what happened to this project, me along with other members were working on it, then everything got quiet.

I have also been wondering what's going on with this project. It seemed very far along. I tried to post here a while back, offering help, and inquiring about how the music tracks were being handled, but I guess since the thread had been quiet for a while, my message was not approved. I sent everyone who had worked on it a message. Shadowhazard said fireWSP would get in touch, but I never heard back from anyone else.

Anybody with any insight into the current status, if you're alive, would you mind posting an update with where things stand or what needs to be done? I did a couple MSU-1 music packs, and was able to test out the MSU patch with one of the graphics uncensoring builds, which was pretty rad.

DarkSamus993

Things have become stalled due to health issues on my part (I suffer from constant, severe chronic headaches; it's been a life-long problem). I try to work on projects a little at a time when I can, but I've been going through an extra rough time lately and have not been able to work on this (or any of my other projects).

It is my intention to return to this when I am feeling a bit better, but until then I am taking a break to avoid making things worse for myself.

GyaragaX

Hey, no problem @DarkSamus993. You take care of yourself. That's the most important thing. Thank you for letting us know what's up. Please don't hesitate to ask for any help.

zstandig

Oh, good I'm glad it isn't abandoned.  I'm looking forward to this

Q

DarkSamus993: I'm having the opposite issue. I have chronic pain which is currently preventing me from working, which means more time for ROM hacking. I hope you feel better, and I'm looking forward to seeing your work when you're able to finish it.
Sneko, the Super Nintendo Entertainment Kitty, wishes you luck.

Polargames

Hello, I know this topic has been quite for a while, but I do have some thing for it. Here is the photo that Fire-WSP had made, but said it need to be finished.



I did clean it up a bit and try my best to fix the gun, but its not 100% perfect IMO. I also did remove the logos, but those could easily be put back on. I hope everyone likes it. Also Fire-WSP please do not be mad at me for finishing it. I only did it because I wanted to help, that's all. Full credit still goes to you of course.

Helciu

I'm really glad to see this project is going on! I always wanted to play an uncensored version of the SNES version. Playing this game with the blood and the Nazi symbols make it 10 times better!! I hope we can play the complete version soon. BTW, thanks a lot for working in this project, DarkSamus993, you're awesome!!!

GyaragaX

Thought I'd throw a contribution in with an alternative US-based cover art design. The image of BJ Fire-WSP is using in the PAL-based cover comes from the Wolfenstein coverage in the March 1994 issue of Nintendo Power. Upon closer inspection, while similar, it's not the original painting that appears on the title screen. I tried to track down a high quality original image of that work, but the best I could find of the full image was a picture of a t-shirt John Romero sold on ebay that Apogee had made in 1992. So, I worked from that. I worked at print size resolution, but it can easily be reduced for canoe, retroarch, etc. I think it looks quite good scaled down.



I hope this project comes back from its long hiatus. Been a little under a year since I last checked in. How you doing DarkSamus993? Still planing on returning? There's a lot of good stuff here. I hope to see it finished.

Polargames

Quote from: GyaragaX on August 14, 2019, 05:23:58 PM
Thought I'd throw a contribution in with an alternative US-based cover art design. The image of BJ Fire-WSP is using in the PAL-based cover comes from the Wolfenstein coverage in the March 1994 issue of Nintendo Power. Upon closer inspection, while similar, it's not the original painting that appears on the title screen. I tried to track down a high quality original image of that work, but the best I could find of the full image was a picture of a t-shirt John Romero sold on ebay that Apogee had made in 1992. So, I worked from that. I worked at print size resolution, but it can easily be reduced for canoe, retroarch, etc. I think it looks quite good scaled down.



I hope this project comes back from its long hiatus. Been a little under a year since I last checked in. How you doing DarkSamus993? Still planing on returning? There's a lot of good stuff here. I hope to see it finished.


Great Job on it GyaragaX. I really like your detail. :-D

GyaragaX

Hey there, @DarkSamus993. Wondering if you might come back to finish this. It's been a few years, and this was a really good project. It's one that I'm keen to see completed. I see you recently posted a hack for Dracula X and are still active. Just want to try to encourage this project not to be forgotten. I appreciate your work and hope you might be feeling up to it once again.

Goemon

Would be nice to finish this. I still have all the assets here.

Fire-WSP

#234
The Artwork and Box are finished now.

A US sytle box is possible with the material I have.
I can also make cover art without logos for SNES Mini / Canoe
I still need to make the manual and the uncut hack is not ready yet.

SCD

That looks really good, you did a great job on it.

GyaragaX

@Fire-WSP is work still continuing on the patch?

Fire-WSP

#237
I hope we can pick it up soon.

November 23, 2020, 04:34:54 PM - (Auto Merged - Double Posts are not allowed before 7 days.)

Work on the manual has been started:


BIGLOU07

Hey you guys. I just started reading this thread the other day. I would like to become a tester for this. I dont have the knowledge to do what you guys are doing but I would like to help you guys with the testing on this. Hopefully everyone is okay and this project will move forward and be completed. That boxart is dope and I will be adding it to my collection. I believe comment 182 is the latest patch, or if anyone has anything updated I would like to try it out. I want in on this!!!

Fire-WSP

#239
Unfortunately there was no progress on the hack itself so far but I finished the manual.
The game manual was also censored. I remade the whole thing from scratch based upon the real one.
I have improved and fixed some things and also added some stuff which was missing from the original.
You can download a review copy of the manual as PDF here:

removed

It would be cool if you guys, especially native english speaker, could check it for errors.

Thing I have added are:

Automap Screen and description
Flamethrower and Rocketlauncher text
Both should be checked and maybe the text can be improved.

I had to read and retype the text so there could be typos.
Also I think they missed some commas back then but I am no native english speaker.

This review copy is in low quality to keep the file size down.
The material I have is in 300 DPI print quality.

Have fun.