11 March 2016 - Forum Rules
Started by ShadowOne333, March 15, 2018, 01:29:52 PM
Quote from: ShadowOne333 on March 15, 2018, 01:29:52 PMD-Pad Up and Down now control the cursor in the File Selection and Elimination mode menus (Pending)TODO list:Make it so Up/Down on the D-Pad moves the fairy cursor in the menus accordingly (File Selection and Elimination Mode). DarkSamus993 is currently working on this.
Quote from: Cyneprepou4uk on September 10, 2019, 11:19:58 PM3 months later and it's still pending? Didn't you test my code?
Quote from: DarkSamus993 on September 11, 2019, 12:22:08 AMYour cursor code has been replaced as part of my new code for the menus. The cursor now functions from a single subroutine instead of one for each menu.My new menu code hasn't been released yet, so I believe your code has been included for now in the lastest public build.
Quote from: duke24e on September 14, 2019, 10:30:17 AMThere is something I like a lot when playing zelda 1 (the first zelda on nes, its not a typo lol)it is the player can explore almost 95% of the overworld without progress in the game and you realize you must complete palace and find items to going into more dangerous zone.with zelda 2, its more like a straight path, you cant go on overworld 2 without the raft and you cant go into palace3 if you dont have the hammer..on the overworld 2 you have to do the 4th palace before going on palace 5 and you cant go south before getting the flute on palace5.Thats why I suggest theses modifications to bring the exploring possibility to another level:1. remove the roadblock before path leading to the town beside the palace3.2. add a cavern with strong enemies and the exit would be on the overworld 2, it is supposed to be very hard to going on this new cave to not making the raft useless, because the raft will act as a shortcut once you get it.3. same thing to the overworld 2, adding a very hard challenging cave to go south without having to have the flute. The flute will act as a shortcut to going to south once you get it.4. moving somes items locations:candle: palace1 (no changes)glove: palace2 (no changes)raft: palace4 (so you have to pass the new cave before getting it and the player have to explore overworld 2)boots: death mountainhammer: palace3flute: dead kasutomagic key: place it in a forest somewhere in north of overworld 2 to be discovered only if you chop the right trees with the hammer.cross: palace6any suggestions or comments ?
Quote from: Trax on September 17, 2019, 11:04:55 PMThe Barrier is to prevent players from entering the Great Palace without first placing the 6 crystals.
Quote from: ultimaweapon on October 26, 2019, 07:11:17 PMThat new menu by Dark Samus looks amazing.
Quote from: DarkSamus993 on August 27, 2019, 06:56:10 PMI've been working on converting & optimizing all of Redux's changes into separate ASM files for the final release. There are also some new improvements I've added, including making it so magic can't be wasted.Spoiler[close]The file menus have gotten some new improvements semi-recently:Fairy can now switch back and forth with the A button:Added an optional patch for a double jump to replace the jump spell:
Quote from: Thanatos-Zero on August 31, 2019, 08:53:16 PMGaining the boots, could allow this. In addition, casting Jump again, how about a Triple or even a Space Jump?
Quote from: mdtauk on September 21, 2019, 01:40:23 PMWhilst I was browsing Reddit I saw an awesome redesign of the Link Sprite.I suggested to the author that they should get I touch and see if it could be included in this Rom hack.https://www.reddit.com/r/PixelArt/comments/d7bxn4/a_resprite_thingy_of_link_from_zelda_2_i_did_for/?utm_medium=android_app&utm_source=share
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