11 March 2016 - Forum Rules
Started by ShadowOne333, March 15, 2018, 01:29:52 PM
Quote from: Shade Aurion on May 30, 2018, 11:21:19 PMIt might be worth changing exp into rupees like in Revility's hack. It really felt like a good change. Switch out the P Bags for a large Rupee instead. Then it's like you're spending Rupees for upgrades :3
Quote from: ShadowOne333 on May 31, 2018, 11:29:07 AMThat's actually a pretty neat idea.I never thought about it, but could make sense, since Zelda II is the only game which doesn't feature Rupees in one way or another, and is also the only one to feature an Experience system (that I know of) out of all the Zeldas.Implementing Rupees would bring it more in line with the rest of the franchise.
Quote from: Shade Aurion on June 04, 2018, 10:22:35 PMOh my bad dude. I though you might've been able to draw from Link's sprite palette. I'm just brainstorming here man. I know how high you can set the bar (that being high af after LttP Redux, ie: the best version I ever played) Small changes can go a long way sometimes
Quote from: Shadic on June 05, 2018, 12:50:01 PMAre you still wanting script help? I just got back from a long vacation and can actually help out now.Do you know if the line length is actually 10 or 11 characters? It actually would change a lot.
Quote from: Shadic on June 05, 2018, 04:00:59 PMRepointing... No. I can hex edit just fine, is there a guide on repointing text pointers?
bank3_Dialogs_Text_Table ;.byt $E9,$E5,$DE,$DA,$EC,$DE,$F4,$E5; 0xe390 $A380 E9 E5 DE DA EC DE F4 E5 ;
bank3_Dialogs_Pointer_Table_Towns_in_West_Hyrule ;.word bank3_Dialogs_Text_Table ; 0xefce $AFBE 80 A3
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