11 March 2016 - Forum Rules
Started by apraxiumRum, March 08, 2018, 11:42:00 AM
Quote from: apraxiumRum on March 19, 2018, 11:24:19 AMStrange that the characters' values follow the same convention (ASCII=1 Byte, Shift-JIS=2 Bytes), but with different values from the actual Shift-JIS. Lots of Japanese characters were skipped.
Quote from: apraxiumRum on March 19, 2018, 11:24:19 AMThe good news, the games uses different yet easy to figure out EndBytes. The bad news, I'll definitely need to change pointers to make the text coherent.What should I do to find the Pointer Table?
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