11 March 2016 - Forum Rules
Started by sluffy, February 10, 2018, 11:25:45 PM
Quote from: HiburiNeko on December 10, 2018, 02:17:10 PMHi there, I am new here.I posted this on r/miniSNESmods, and this board got mentioned.I am currently playing "Doraemon nobita to yousei no kuni"(Doraemon and the land of the fairies?!)(SHVC-DR) and I have found some emulation errors when running it with Canoe.There are sometimes lines of text missing. It is starting early on (didn´t see it at first, because I skipped the opening ), but I first noticed it when there was a missing option to answer during one of the dialogues. It seems as if the four lines of text don´t fit the box, or something.Here are pictures from the beginning of the game (one of Canoe and one of Retroarch/SNES9x): https://imgur.com/a/HkbZ2NuIs there any way to fix something like this in Canoe?I played Doraemon 4 roo and haven´t seen any error so far, but it is somewhat different from Doraemon 1-3), I also ordered Doraemon 2 and 3, maybe I am able to test them soon.Edit: So I tried Doraemon (1) with SNES9X and BSNES on the Mini, SNES9X (16) has pretty hefty slowdowns and sound crackling, SNES9x (10) some sound issues and sound crackling, BSNES runs at, I don´t know, half the framerate?! Maybe I will try SNES9x(05) later, but it seems as if it isn´t possible to get it running properly.
Quote from: arkiokin on December 12, 2018, 08:53:59 PMThanks for your report ! : I tested the game and I can confirm you're right : same "missing text" issue with canoe. I tried some quick "magic" preset ID like 6810, but no change here. I suppose this type of issue should be not too hardly to be fixed, hopefully someone could do this one day.However, concerning retroarch, I tested the game with absolutely none issues at all. But, I used (in my opinion) the most reliable and simple version of hakchi + retroarch that was never made for the SNESC and for SNES games experience : the old 2.21f version + retroarch 1.0 (and snes9x2010 core) : works just fine
Quote from: arkiokin on November 09, 2018, 09:33:04 AMHello,I tested more precisely the game you mentioned, (cause I had already played some without any issues on my SNESC) : - DBZ hyper dimension works just fine for me (with or without the english translation) : absolutely no issues encountered with sluffy's patch- Power rangers, the fighting edition : exactly the same: it works like a charm for me (with patched rom used)- Doom : I tested on canoe and on Higan (PC) and I honestly don't see noticeable (accurancy) differences between these 2 versions : same very minor slowdown (with slight music distorsion) at some rare spots. I didn't noticed special lag on canoe, nothing uncomfortable. But maybe I'm wrong here, I am not used to this game.For EarthwormJim2, No, we tested a lot of different presetID to solve these major sound issues but no improvement at all. The problem is much more complex and sluffy's quit the scene before finding any solution. (More than that the game freezes at the begining of level 2)However, for Primal Rage, it's a good catch here, because nobody had never reported any issues on this game (considering the compatibility sheet). And Yes, you're right, a bunch of various sounds are missing (the more noticeable are the "RAGE" voice at the beginning of a battle or the victory yell of the victory character at the end of a battle). Preset ID EF10 or EC10 have no effect to correct that.For the games that don't work with you, be sure to use correct roms from the no-intro set and don't use SFROM Tool in a first time : patch them manually with lunar ips (with the patch into the compatibility sheet) and only then, put them in hakchi. then you can also add a translation patch (for example in DBZ hyper dimension, that don't require header rom)P.S : I didn't tested Bomberman4 translated; maybe later.
Quote from: CobraMJD on December 27, 2018, 01:23:37 PMHi!- Power rangers, the fighting editionI had the same problem. I used Lunar ips, applied the patch and now the game freezes at versus screen.I also patched Top Gear 2, and now I get black screen at start, very odd.The cause is rom version? There is a way to check if my roms are NoIntro?Thx.
Quote from: CobraMJD on December 27, 2018, 01:23:37 PMI'll share the transparency problem I found on Goof Troop both USA and JAP version.This is how Canoe shows:And this is how should it be:
Quote from: arkiokin on December 28, 2018, 10:38:31 AMHave you tried to change the preset ID (ctrl + alt + e in hakchi) of Goof Troop from 0000 to 6810 (hakchi only) ? a similar transparency issue was solved with this preset ID on "Soul Blazer"I would have tried myself but I never played at all this game and don't know how to go in the cave place^^
Quote from: mamertos on December 30, 2018, 04:45:56 PMTECMO Super NBA Basketball: FIXED! Well done, Bosco. This patch would be added to the Robin64's patch pack.January 01, 2019, 10:42:07 AM - (Auto Merged - Double Posts are not allowed before 7 days.)More issues about Tecmo Super NBA Basketball:A bunch of pixels keep hidden at the lower part of the screen. This doesn't affect the gameplay in self but looks very odd if you have played the game in the original system. At the lower part of the screen, during a match, there would be a color line at the court (blue, green... it depends the team chosen). Besides the texts are not in the center of the screen. To fix it you would have to stretch the screen up.This happens only with CANOE. Tested with snes9x and works fine.
Quote from: KingMike on January 24, 2019, 11:22:43 AMSo you're confirming it doesn't show pixels on a real console?
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