slayers_1a.ips = Success!
Use this patch for both Japanese and English, ignore my patch.
Will update this post with other test findings in a bit.EDIT:tales_1_beta3-japan.bps + 123F = Success!
I used Preset ID 123F, but 0000 + 03 also works perfectly fine as well.
The game loaded perfectly fine, I played a bit as well.
Quickly tested the saves and that works perfectly fine as well.
Now both Japanese and translated Tales of Phantasia is playable on Canoe! star2a.ips + 10EF = No change unfortunately.
The Trench Battle is still layered incorrectly.
The trench walls are displayed over the cockpit.rudra2g.ips / rudra2g-gradient.ips + 1016 = Success!
Boss death effects display correctly!
No more battle textbox line!
No more phantom line!
No more Fireball color effect over the battle text box!
I tested both no-gradient as well as with-gradient.
The choice is yours, rudra2g for solid color menus (bright text), or rudra2g-gradient for gradient menus (slightly darker text).
The bottom-screen phantom line is still there with all Mantras though.
This can be ignored though, it also occurs in rudra2f and I didn't even notice it existed until I was looking extremely closely for phantom lines.
The Fireball color effect still displays a phantom line (way right of the text box) during the Sion tower cutscene.
Red phantom line appears, then turns white, then disappears again.
Again, this can be ignored though, since it also occurs in rudra2f and is extremely small and minuscule.
The Fireball color effect makes the battle textbox line (the original one) re-appear for its color effect duration.
White line appears, then turns red, then disappears again.
Once again, this can be ignored though. It also occurs in rudra2f and it's such a small and minuscule thing.
I have pictures of each of these, but since I find these issues to be non-issues, I won't point any more attention to them.
Personally, I consider Rudra no Hihou to be officially fixed!
Wow, wow, wow! Rudra was definitely a tricky one, but you did it Sluffy!
Absolutely, positively, and utterly amazing work Sluffy (and kitspin), as always!