News: 11 March 2016 - Forum Rules
Current Moderators - DarkSol, KingMike, MathOnNapkins, Azkadellia, Danke

Author Topic: Snes emulators (Canoe, Snes9x) -- game problems and fixes  (Read 246203 times)

pimpinelephant

  • Full Member
  • ***
  • Posts: 182
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2760 on: June 01, 2018, 04:28:19 pm »
Yeah, that looks fine to me! :)

You can see the slowROM/fastROM difference during the world map transitions by comparing Arkiokin's video:
https://www.youtube.com/watch?v=3dftn4hoHkM

Your video appears to show correct fastROM speeds!
Woohoo! :woot!:


Let's see if I can figure out Ganbare! Daiku no Gen-san now. ;)

reyvgm

  • Hero Member
  • *****
  • Posts: 1162
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2761 on: June 02, 2018, 01:11:24 am »
Yeah, that looks fine to me! :)

You can see the slowROM/fastROM difference during the world map transitions by comparing Arkiokin's video:
https://www.youtube.com/watch?v=3dftn4hoHkM

Your video appears to show correct fastROM speeds!
Woohoo! :woot!:


Let's see if I can figure out Ganbare! Daiku no Gen-san now. ;)

Can you make an all in one patch for Act 2 or is you patch already an AIO?

And the top/bottom line issue is still present, correct? Any chance you could fix that too?

pimpinelephant

  • Full Member
  • ***
  • Posts: 182
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2762 on: June 02, 2018, 02:37:24 am »
Can you make an all in one patch for Act 2 or is you patch already an AIO?

And the top/bottom line issue is still present, correct? Any chance you could fix that too?

Yup! The act2_1a patch is all-in-one, Sluffy's latest act2-0c patch as well as my fastROM fix.
I think Bosco82 made a patch that also included the slowROM fix (which was needed at the time), this act2_1a patch doesn't contain that.
It's got fastROM enabled from the start. :)

And double yes! The top and bottom lines are still there.
I did a very quick test, the top/bottom lines appear to be caused by Sluffy's patch.

I'll take a look and see if I'm able to do anything about it.
Try not to get your hopes up though! :P
Sluffy was way, way, way more smarter than me. :laugh:

arkiokin

  • Jr. Member
  • **
  • Posts: 92
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2763 on: June 02, 2018, 08:13:08 am »
I tested your fastrom fix patch pimpinelephant a little more precisely with a timer, on this patched rom and vanilla game on Higan : exactly the same time to switch between map and sanctuary screen !! The annoying white flickering line has also disappeared now ! :) I also played a little ingame : looks perfectly fine ^^

Concerning blue lines at top and bottom on map, it's very very minor and don't disturb me at all (even if I first noticed it here ^^''), the improvement of the worst point of slowdown and "flickering" is really a very nice fulfillment : congratulations and thanks for your work !! :)

SupaSAIAN

  • Sr. Member
  • ****
  • Posts: 289
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2764 on: June 02, 2018, 09:12:13 am »
Thanks SupaSAIAN!!!

Next game list


• Hunt for Red October, The (Japan)
• Koutetsu no Kishi 3 - Gekitotsu Europe Sensen (Japan)
• Krusty World (Japan)
• Kunio-kun no Dodge Ball Da yo Zenin Shuugou! - Tournament Special (Japan)
• Kunio no Oden (Japan)
• Kyuuyaku Megami Tensei (Japan) Use Preset ID 1B11

• Laplace no Ma (Japan)
• Larry Nixon's Super Bass Fishing (Japan)
• Las Vegas Dream in Golden Paradise (Japan)
• Last Battle (Japan)
• Leading Company (Japan)

• Leading Jockey (Japan)
• Leading Jockey 2 (Japan)
• Light Fantasy (Japan)
• Light Fantasy 2 (Japan)
• Little Master - Nijiiro no Maseki (Japan)


• Hunt for Red October, The (Japan) -- This one is not in the No-Intro romset, overscan issuse when you launch the game.
• Koutetsu no Kishi 3 - Gekitotsu Europe Sensen (Japan) -- Looks fine.
• Krusty World (Japan) -- I think the colours of the level are wrong (https://imgur.com/xfQscy9), this is how it really must look (https://youtu.be/lBa-wuGosj8?t=52s).
• Kunio-kun no Dodge Ball Da yo Zenin Shuugou! - Tournament Special (Japan) -- Looks fine.
• Kunio no Oden (Japan) -- Looks fine.
• Kyuuyaku Megami Tensei (Japan) Use Preset ID 1B11 -- Looks fine.

• Laplace no Ma (Japan) -- Looks fine.
• Larry Nixon's Super Bass Fishing (Japan) -- I think this one has sound issuses with the music at the menus like Space Megaforce.
• Las Vegas Dream in Golden Paradise (Japan) -- It has the overscan problem when you resume the game from main menu.
• Last Battle (Japan) -- Looks fine.
• Leading Company (Japan) -- Looks fine.

• Leading Jockey (Japan) -- I think this one needs Hi-Res ID for texts (https://imgur.com/IISEIvh), yhis is how it looks with 1610 (https://imgur.com/9AqkN6O) the gamma has incrased and the cursor has dissapeared.
• Leading Jockey 2 (Japan) -- The same as Leading Jockey (0000: https://imgur.com/eHJOcMM, 1610: https://imgur.com/bE3C2KD).
• Light Fantasy (Japan) -- Overscan issuse when you launch the game.
• Light Fantasy 2 (Japan) -- Same as Light Fantasy, over scan issuse when you launch the game.
• Little Master - Nijiiro no Maseki (Japan) -- Overscan problem when you resume the game from main menu.

arkiokin

  • Jr. Member
  • **
  • Posts: 92
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2765 on: June 02, 2018, 10:19:32 am »


• Krusty World (Japan) -- I think the colours of the level are wrong (https://imgur.com/xfQscy9), this is how it really must look (https://youtu.be/lBa-wuGosj8?t=52s).


Krusty World in japan is exactly the same version as Krusty's Super Fun House (USA) : no japanese translation, even no title change (it's not "Krusty world" inside game, but always "super fun house") "Krusty world" title appear just on the cover box, not in the ingame.
No matter : tested the sluffy's patch for Krusty's fun house (USA) on Krusty world : as expected it works perfectly well to resolve colour issues of first level :) : https://drive.google.com/file/d/1IqxIgpABGm6bWiprO-S6hbChauTQt-QA/view
« Last Edit: June 02, 2018, 04:17:56 pm by arkiokin »

mamertos

  • Jr. Member
  • **
  • Posts: 54
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2766 on: June 02, 2018, 11:22:35 am »
Any hope for Lufia 2? Sluffy said might be impossible without an emulator fix. Does it mean there is not a solution?

SupaSAIAN

  • Sr. Member
  • ****
  • Posts: 289
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2767 on: June 02, 2018, 12:04:09 pm »
Krusty World in japan is exactly the same version as Krusty's Super Fun House (USA) : no japanese translation, even no title change (it's not "Krusty world" inside game, but always "super fun house") "Krusty world" title appear just on the cover box, not in the ingame.
No matter : tested the sluffy's patch for Krusty's fun house (USA) : as expected it works perfectly well to resolve colour issues of first level :) : https://drive.google.com/file/d/1IqxIgpABGm6bWiprO-S6hbChauTQt-QA/view

I know, tell that to who ask me to test the game...

KingMike

  • Forum Moderator
  • Hero Member
  • *****
  • Posts: 6581
  • *sigh* A changed avatar. Big deal.
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2768 on: June 02, 2018, 12:06:13 pm »
Krusty World in japan is exactly the same version as Krusty's Super Fun House (USA) : no japanese translation, even no title change (it's not "Krusty world" inside game, but always "super fun house") "Krusty world" title appear just on the cover box, not in the ingame.
No matter : tested the sluffy's patch for Krusty's fun house (USA) : as expected it works perfectly well to resolve colour issues of first level :) : https://drive.google.com/file/d/1IqxIgpABGm6bWiprO-S6hbChauTQt-QA/view

Well, technically the same as USA 1.1. The one difference I quickly noticed between the two USA versions is level 2 (and I think another level?) has completely different music. I'm guessing that and whatever other differences are not affected by the patch.
But those graphics... looks like SNES9x Geiger/EvilPeer's Tracing version 8, an old program I still regularly use for tracing ASM. (that emu has major palette issues which is why I only use it for that one specific purpose. Version 9 seemed to fix the graphics but its ASM output is poorly formatted as I recall)
"My watch says 30 chickens" Google, 2018

pimpinelephant

  • Full Member
  • ***
  • Posts: 182
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2769 on: June 02, 2018, 01:43:38 pm »
Alright, I did a couple of tests with ActRaiser 2.
It appears that the top and bottom lines also occur on real hardware, or at least on Higan.
So probably real hardware?

It's just that the backdrop color is darker on vanilla so it's harder to see, but it's definitely still there.

Vanilla:
https://i.imgur.com/VAwvbXA.jpg

Vanilla backdrop color:


Patch backdrop color:


Probably the reason why Sluffy never dealt with them?

Explanation:

Register $211A controls some mode 7 settings.
It's set to fill outside extra space with tile $00, which is the tile for the ocean on the world map.

For some reason, Canoe doesn't do this.
It just fills with transparency, thus the backdrop appearing in the outside extra space.

Sluffy's fix was to change the color of the backdrop to the same color as the ocean.
This caused the top and bottom lines to become brighter (ocean blue vs dark blue).


I can think of some ways to "bugfix" it, but I am definitely not good enough to actually be able to accomplish it, unfortunately.
Maybe in the future someday? :P

Domino089

  • Jr. Member
  • **
  • Posts: 45
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2770 on: June 02, 2018, 02:19:34 pm »

• Hunt for Red October, The (Japan) -- This one is not in the No-Intro romset, overscan issuse when you launch the game.
• Koutetsu no Kishi 3 - Gekitotsu Europe Sensen (Japan) -- Looks fine.
• Krusty World (Japan) -- I think the colours of the level are wrong (https://imgur.com/xfQscy9), this is how it really must look (https://youtu.be/lBa-wuGosj8?t=52s).
• Kunio-kun no Dodge Ball Da yo Zenin Shuugou! - Tournament Special (Japan) -- Looks fine.
• Kunio no Oden (Japan) -- Looks fine.
• Kyuuyaku Megami Tensei (Japan) Use Preset ID 1B11 -- Looks fine.

• Laplace no Ma (Japan) -- Looks fine.
• Larry Nixon's Super Bass Fishing (Japan) -- I think this one has sound issuses with the music at the menus like Space Megaforce.
• Las Vegas Dream in Golden Paradise (Japan) -- It has the overscan problem when you resume the game from main menu.
• Last Battle (Japan) -- Looks fine.
• Leading Company (Japan) -- Looks fine.

• Leading Jockey (Japan) -- I think this one needs Hi-Res ID for texts (https://imgur.com/IISEIvh), yhis is how it looks with 1610 (https://imgur.com/9AqkN6O) the gamma has incrased and the cursor has dissapeared.
• Leading Jockey 2 (Japan) -- The same as Leading Jockey (0000: https://imgur.com/eHJOcMM, 1610: https://imgur.com/bE3C2KD).
• Light Fantasy (Japan) -- Overscan issuse when you launch the game.
• Light Fantasy 2 (Japan) -- Same as Light Fantasy, over scan issuse when you launch the game.
• Little Master - Nijiiro no Maseki (Japan) -- Overscan problem when you resume the game from main menu.

Thanks SupaSAIAN!!!

Next game list


• Lode Runner Twin - Justy to Liberty no Daibouken (Japan)
• Logos Panic Goaisatsu (Japan)
• Lord Monarch (Japan)
• Love Quest (Japan)
• Magic Johnson no Super Slam Dunk (Japan)

• Magical Quest con Topolino (Europe) (Italian version of Magical Quest Starring Mickey Mouse) Use LoROM to NTSC Patch by evil games
• Magical Taruruuto-kun - Magic Adventure (Japan)
• Mahjong Club (Japan)
• Mahjong Gokuu Tenjiku (Japan)
• Mahjong Hanjouki (Japan)

• Mahjong Hishouden - Shin Naki no Ryuu (Japan)
• Mahjong Sengoku Monogatari (Japan)
• Mahjong Taikai II (Japan)
• Mahjong Touhaiden (Japan)
• Mahoujin Guruguru (Japan)


June 02, 2018, 02:24:48 pm - (Auto Merged - Double Posts are not allowed before 7 days.)

• Hunt for Red October, The (Japan) -- This one is not in the No-Intro romset, overscan issuse when you launch the game.

Yes, this one is in the no intro romset, check this https://superfamicom.org/info/the-hunt-for-red-october
« Last Edit: June 02, 2018, 02:30:53 pm by Domino089 »

SupaSAIAN

  • Sr. Member
  • ****
  • Posts: 289
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2771 on: June 02, 2018, 02:58:29 pm »

Yes, this one is in the no intro romset, check this https://superfamicom.org/info/the-hunt-for-red-october

I mean that rom is not included in the latest No-Intro romset, I have to take it from the GoodSNES 2.04 romset.


Domino089

  • Jr. Member
  • **
  • Posts: 45
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2772 on: June 02, 2018, 04:25:45 pm »
I mean that rom is not included in the latest No-Intro romset, I have to take it from the GoodSNES 2.04 romset.



Mmm ok, you mean the 2017 romset, apparently the Japanese version was not included in this, but if you want you can try the No-Intro version 2011-12-24

Bosco82

  • Full Member
  • ***
  • Posts: 230
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2773 on: June 02, 2018, 06:03:52 pm »
Little Master - Nijiiro no Maseki (Japan)
https://www.sendspace.com/file/kadpjv

Light Fantasy (Japan)
https://www.sendspace.com/file/e77neu

Light Fantasy II (Japan)
https://www.sendspace.com/file/6js7sh

Hunt for Red October, The (Japan)
https://www.sendspace.com/file/u1e7ic

Super Formation Soccer 95 della Serie A
Super Formation Soccer 95 della Serie A (UCC Xaqua Version)
Super Formation Soccer 96 - World Club Edition
These 3 games are listed wrong on the lists they require preset 1016 and have some raised gamma when 512x224 menus are used, only the '94 versions have menus that run 512x448
« Last Edit: June 02, 2018, 06:55:02 pm by Bosco82 »

SupaSAIAN

  • Sr. Member
  • ****
  • Posts: 289
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2774 on: June 03, 2018, 01:51:17 am »
Little Master - Nijiiro no Maseki (Japan)
https://www.sendspace.com/file/kadpjv

Light Fantasy (Japan)
https://www.sendspace.com/file/e77neu

Light Fantasy II (Japan)
https://www.sendspace.com/file/6js7sh

Hunt for Red October, The (Japan)
https://www.sendspace.com/file/u1e7ic

Super Formation Soccer 95 della Serie A
Super Formation Soccer 95 della Serie A (UCC Xaqua Version)
Super Formation Soccer 96 - World Club Edition
These 3 games are listed wrong on the lists they require preset 1016 and have some raised gamma when 512x224 menus are used, only the '94 versions have menus that run 512x448

All patches works fine, thanks Bosco82.  :thumbsup:

reyvgm

  • Hero Member
  • *****
  • Posts: 1162
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2775 on: June 03, 2018, 06:38:53 am »

Super Formation Soccer 95 della Serie A
Super Formation Soccer 95 della Serie A (UCC Xaqua Version)
Super Formation Soccer 96 - World Club Edition
These 3 games are listed wrong on the lists they require preset 1016 and have some raised gamma when 512x224 menus are used, only the '94 versions have menus that run 512x448

Any pics? I tested those games myself and I remember the menus going off-screen.

Bosco82

  • Full Member
  • ***
  • Posts: 230
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2776 on: June 03, 2018, 03:55:58 pm »
Super Formation Soccer 95 della Serie A
Super Formation Soccer 95 della Serie A (UCC Xaqua Version)





Super Formation Soccer 96 - World Club Edition






F1 Pole Position (USA) - sound fix
https://www.sendspace.com/file/jqu7vd

F1 Pole Position 2 (Europe) - Region Patch plus sound fix
https://www.sendspace.com/file/wj3e1n
« Last Edit: June 03, 2018, 09:53:10 pm by Bosco82 »

SupaSAIAN

  • Sr. Member
  • ****
  • Posts: 289
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2777 on: June 03, 2018, 10:25:42 pm »

F1 Pole Position (USA) - sound fix
https://www.sendspace.com/file/jqu7vd

F1 Pole Position 2 (Europe) - Region Patch plus sound fix
https://www.sendspace.com/file/wj3e1n

Both patches works fine, thanks a lot Bosco82.  :thumbsup:

pimpinelephant

  • Full Member
  • ***
  • Posts: 182
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2778 on: June 04, 2018, 10:46:54 pm »
ActRaiser 2 (USA)
0000
act2_2 (1a + top/bottom lines)
https://www.sendspace.com/file/x3xhi1

Things to look for:
- Top and bottom lines when on world map.
- Anything else.

AAAHHHH!!!!! :banghead:
Please, for goodness sake, PLEASE tell me this works! :laugh:
So... Many... Attempts... Hopefully this is the one!
I WANT 100% FIXED ACTRAISER 2!!! >:(

Again, I apologize SupaSAIAN! :laugh:
I will start testing on Ganbare! Daiku no Gen-san.



Explanation:

Top and bottom lines are real hardware.
Side effect of how they did the world map.
World map = mode 1 with mode 7 layer on BG1. WTF???

This mode 7 layer can't fill the very top and bottom scanlines.
So BG1 appears for those lines instead.

But BG1 is nothing because it just uses the mode 7 layer.
This means BG1 = transparent.
Which means that backdrop appears instead.

Removing BG1 removes mode 7 layer as well, so can't touch BG1.
Backdrop needs to be ocean blue for Sanctuary view.

BUT! Backdrop doesn't need to be ocean blue when on world map!

When on world map, change backdrop color to black.
When on Sanctuary, change backdrop color back to ocean blue.

Technical:

0x200 bytes beginning from $7F:0700 in WRAM is written to CGRAM.
CGRAM = 0x200 bytes.
Backdrop character data is located at $00 and $01 in CGRAM.
Change $7F:0701 in WRAM to 0x00.
$7F:0700 is already 0x00.
0x0000 = Black.
Revert changes when in Sanctuary view.
« Last Edit: June 05, 2018, 12:26:23 am by pimpinelephant »

SupaSAIAN

  • Sr. Member
  • ****
  • Posts: 289
    • View Profile
Re: Snes emulators (Canoe, Snes9x) -- game problems and fixes
« Reply #2779 on: June 04, 2018, 11:27:38 pm »
ActRaiser 2 (USA)
0000
act2_2 (1a + top/bottom lines)
https://www.sendspace.com/file/x3xhi1

Things to look for:
- Top and bottom lines when on world map.
- Anything else.

AAAHHHH!!!!! :banghead:
Please, for goodness sake, PLEASE tell me this works! :laugh:
So... Many... Attempts... Hopefully this is the one!
I WANT 100% FIXED ACTRAISER 2!!! >:(

Again, I apologize SupaSAIAN! :laugh:
I will start testing on Ganbare! Daiku no Gen-san.



Explanation:

Top and bottom lines are real hardware.
Side effect of how they did the world map.
World map = mode 1 with mode 7 layer on BG1. WTF???

This mode 7 layer can't fill the very top and bottom scanlines.
So BG1 appears for those lines instead.

But BG1 is nothing because it just uses the mode 7 layer.
This means BG1 = transparent.
Which means that backdrop appears instead.

Removing BG1 removes mode 7 layer as well, so can't touch BG1.
Backdrop needs to be ocean blue for Sanctuary view.

BUT! Backdrop doesn't need to be ocean blue when on world map!

When on world map, change backdrop color to black.
When on Sanctuary, change backdrop color back to ocean blue.

Technical:

0x200 bytes beginning from $7F:0700 in WRAM is written to CGRAM.
CGRAM = 0x200 bytes.
Backdrop character data is located at $00 and $01 in CGRAM.
Change $7F:0701 in WRAM to 0x00.
$7F:0700 is already 0x00.
0x0000 = Black.
Revert changes when in Sanctuary view.

This patch changes the ocean color to black (https://imgur.com/XqtiuvN), this is how it looks the same screen with previous patch act2_1a.ips (https://imgur.com/I5v020g).