11 March 2016 - Forum Rules
Started by Silas, December 03, 2017, 08:53:31 PM
Quote from: Teeporage777 on December 13, 2017, 07:03:20 PM Wow im loving the graphics!! will give this game a try.
Quote from: Silas on December 17, 2017, 03:11:52 PMThe main focus of this hack is the level design. Good to hear you liked the graphics too!
Quote from: KirkyMonster on January 30, 2018, 11:31:25 AMThose screen shots look gorgeous, the sprite work is amazing and I can't wait to try this.
Quote from: KirkyMonster on January 30, 2018, 06:51:12 PMI've played through every level of World 1 and it's a blast. Very impressive how intuitive it all feels, like how did I know on the first try out of 10 blocks that one would have the power up? Feels like classic Super Mario and I love all the creative changes you made to hide previous elements..... I don't want to say anything tat spoils the experience.
Quote from: cartridge_rom on January 31, 2018, 09:13:47 AMAmazing work of sprites, this is the way for another Super Mario Bros. 3 Redrawn project for Nes good job
Quote from: nesrocks on January 31, 2018, 01:24:10 PMMario's sprites respects the color limits on that screenshot, but the metasprite is divided into two different palettes. One for the head and another for the body.edit: on second thought, the shoes and gloves both have an extra color, so maybe not. edit2: meh, even the head uses 5 colors. Yeah, ignore the sprite on that screenshot.
Quote from: Ar8temis008 on February 01, 2018, 12:18:30 AMI found one small bug, the stationary spike enemies that are extremely common (at least through out world 1) can be turned into in a regular block by hitting them with you're tail. I'm not sure if this was intentional, but it's weird.
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