11 March 2016 - Forum Rules
Started by Psyklax, November 29, 2017, 04:45:56 PM
Quote from: KingMike on November 29, 2017, 07:47:00 PMWell to be honest grinding was like 95% of the gameplay in DQ1. I do wonder how fast you could actually finish the game if you took out the grinding.
Quote from: Psyklax on November 29, 2017, 04:45:56 PMI like a lot of things about JRPGs, but you know what I really can't stand?Grinding.I wanna go on an adventure, see cool places, fight cool baddies, but do I have to fight fifty of the same low-level baddies before I can enter the next dungeon? JPRGs are notorious for this, and I hate it. It's not difficult, it adds nothing to the experience, it just makes you waste hours of your life. Check out that guy who reached level 99 in Final Fantasy VII without leaving the first room. Sure, it took him a year or two, but it's not difficult
Quote from: mziab on November 30, 2017, 04:39:01 AMdepending on how the routines are written, this could be done with a trivial asm hack which shifts the value left after look-up, not requiring manual edits to any tables whatsoever.
Quote from: Spooniest on November 30, 2017, 03:39:37 PMdifficulty level of the game
Quote from: ThegreatBen on December 01, 2017, 06:46:28 PMI drastically reduced the exp in my Breath of Fire I hack, it was all done in a hex editor, but the numbers exceeding 255 are just a 2 byte hex number, not really any different at all.
LSR $BigByteROR $SmallByte
Quote from: vivify93 on December 03, 2017, 07:44:22 PMdo you think phantasy star's patch would work with the english retranslation or the non-english versions of the game?
Quote from: cospefogo on December 04, 2017, 07:52:18 AMWell, I tried the patch on that WONDERFUL English RE-Translation and it seems to work fine. I haven't played extensively yet... But I will soon, and let you know if some bug occurs.
Quote from: Psyklax on December 04, 2017, 10:06:48 AMUh, I just checked and no, it will not work. It only changes a few bytes, you see, so although it may SEEM like it works at first, at some point the three bytes changed in the main code will cause a problem. I need to do a new patch for the translation, since it's based on the Japanese version.
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