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Author Topic: Trouble replacing the audio of a PSX game  (Read 895 times)

Danteraptor

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Trouble replacing the audio of a PSX game
« on: November 23, 2017, 05:33:34 pm »
    I've been trying to replace the audio files of a psx game (Digimon rumble arena) so it has the japanese voices.

    So far I have used jpsxdec to rip the .XA file (ripped the wavs separately too) and XtrActor too (this last one give me a lot of problems).

    • I got a .str file that open and plays in jpsxdec and have all the 120 tracks of audio voices plus music inside, but when I try to replace it with CDMage got the error ''Imported File must be Riff/CDXA'' even being a smaller size than the original english audio.
    • Also, when I open the game with XA Audio converter it only opens like seven files out of the 120 that has the game, and can't seem to get Xtractor to work. What's the output and input filename it has to have? something like Digi.str or Digi.xa?, because it generates me a single random file without an extension