These are the texture fonts:
So far I have seen:
the first 1208 bytes are the table information, I guess the information of each char.
Then, from position 1208 until 1236, its a Texture header, where the raw texture starts.
The value in the position 1224 its the size of the raw texture I guess.
The thing is, I cannot see it well with a texture viewer, so I ask if someone can help me, you know, 4 eyes see better than 2 eyes hehe.
Both fonts are from a PSP game.
Thanks in advance!
EDIT: Fixed, I solved the issue