This project is a hack of Kyuuyaku Megami Tensei, the Super Famicom remake of Megami Tensei I and II for the Famicom. It applies changes primarily to Megami Tensei II, rather than to I, which is included in the same cartridge. The hack is designed for version 1.1 of the English translation by DDSTranslation and Iriliane, found here: https://www.romhacking.net/translations/2263/
This hack makes changes to an element of core gameplay: fusion. Rather than being able to fuse an assortment of GOOD and NEUTRAL but not EVIL demons, as is standard for Megami Tensei II, the player is able to fuse all three. This comes at a cost, however: many combinations of two demons will not produce useful results, and it can be very challenging for the player to get GOOD demons like Elements and Divines. This is discussed in more detail in the included readme.
I submitted the project to RHDN proper, but after approval it was removed for non-compliance. I believe this is because it was not a fully finished hack, so I'm posting it here instead.
Target: Kyuuyaku Megami Tensei (Eng v1.1)
Database: No-Intro: Super Nintendo Entertainment System (v. 20210222-050638)
Patch download link:https://drive.google.com/file/d/1FuIdGVMe5FyxZtAc4ujxWPu8AqG0LQJV/view?usp=sharing
- Double spacing on certain instances of in-game dialogue.
- Improve the fusion results further (removing results that will likely never be useful and making Elements more accessible).