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Author Topic: Making List of Text Pointers for Insertion  (Read 1048 times)

MarkAss

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Making List of Text Pointers for Insertion
« on: October 11, 2017, 11:33:28 am »
I am playing around with script insertion with Atlas, and was wondering if there is a simpler way to get a list of text pointers to add to the Atlas script.

I dumped the text with C#, but the offsets given by the dump are after the actual pointers, (closer to the text.)

I wrote a PHP script that searches the ROM for the offset given by text dump, then it subtracts 1 from the offset and searches again until a result is found. This does give me the correct pointer in most cases, but I was curious if there is a simpler way to get these values?

The system in question is GameCube.