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Author Topic: Super Mario Bros. NES: upside down pipe  (Read 1821 times)

szemigi

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Super Mario Bros. NES: upside down pipe
« on: September 05, 2017, 04:23:52 pm »
Hello!

I've seen the upside down pipes in a few Super Mario Bros hacks. Can anybody tell me where to find/edit the upside down pipe hex code?

KingMike

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Re: Super Mario Bros. NES: upside down pipe
« Reply #1 on: September 05, 2017, 07:23:54 pm »
They probably made ASM hacks (or ported it from SMB2j)
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Eden.GT

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Re: Super Mario Bros. NES: upside down pipe
« Reply #2 on: September 06, 2017, 02:05:47 am »
You can use the upside down pipe patch here, made by MHS: http://www5d.biglobe.ne.jp/~Kawasumi/mario/rvp/rvp_300.zip
Instructions: After patching, in SMB Utility, you will see two "None (Upside down pipe)" located in V pos 15.
Side effects: Castle looping processes will be used, so you will no longer be able to use them.
For red upside down piranha plants to come out of the pipes: https://www.dropbox.com/s/dpvs0kz3qfuvyj9/Rpp.ips?dl=0 Made by Betaworld.

You might want to use Insectduel's SMB Utility for SMB2J-like levels.
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szemigi

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Re: Super Mario Bros. NES: upside down pipe
« Reply #3 on: September 15, 2017, 01:59:10 pm »
I used the reversed piranha plant pipe, but that made the game only 1-player. It means there were no cursor (you know, the mushroom cursor). I couldn't choose whether 1 or 2-player.

I want this reversed piranha plant to not to make the game 1-player.
How can I fix it or you?

Eden.GT

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Re: Super Mario Bros. NES: upside down pipe
« Reply #4 on: September 15, 2017, 05:22:28 pm »
Your best bet is to use Insectduel's SMB Utility, which makes SMB2J-like hacks, as there is no easy way around it. (The coding of both the upside Piranha plant and upside down pipes must have taken so much data...)
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