11 March 2016 - Forum Rules
Started by filler, August 30, 2017, 10:28:26 PM
Quote from: Bob789 on September 02, 2017, 12:46:22 PMHello,I am a willing ROM Hacker and I get to work on it. No promises though, the Earth could spontaneously combust, I could run into problems, etc...
Quote from: Psyklax on September 02, 2017, 03:03:36 PMI'd be on it right now were it not for real life getting in the way... You've done most of the work by the looks of it, with ROM locations and what have you. I'll try to have a look in a few hours.EDIT: Okay, I see a big problem immediately: screen space. In the detailed conversations, there's no nice big text window to fit a big translation in, just one tiny line along the bottom, 28 characters across. You can run onto the next line if you want, but it's probably in the CRT danger zone which I'd rather keep out of. The menus only use three characters of course, but that's less of a problem (still not good though). The little chats out in the open aren't so bad since the window can be expanded (with some effort).With the lack of screen space, ROM space is less of an issue: there is lots of empty space in there, but it'd be hard to use given the bank swapping required. A DTE routine would probably be more than satisfactory here, since there can't be much English text anyway, and the original text is uncompressed. The pointers are simple, but the mapper uses 8KB ROM banks, so you're limited to whatever bit of the ROM has been loaded in at that point.All in all, putting text into the game is easy. Putting your GOOD text in, however... quite a challenge.
Quote from: filler on September 03, 2017, 03:10:43 PMDue to the resolution of the NES, there probably aren't as many options to adjust font size to squeeze more text on the screen like with the 16-bit systems.
Quote from: Psyklax on September 03, 2017, 04:01:16 PMActually it's not resolution that's the problem: the SNES and NES have an identical resolution of 256x224. The problem is just how the game was designed.
Quote from: Psyklax on September 03, 2017, 04:01:16 PMSo as far as your messages in my thread suggest, you dumped this yourself. Are you just not confident enough to put it back in?
Quote from: KingMike on September 03, 2017, 04:35:13 PMIf you're talking about how on SNES you could often add VWF, it's outright impossible in CHR-ROM games.
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