11 March 2016 - Forum Rules
Started by Chronosplit, May 08, 2018, 10:41:07 AM
Quote from: Isao Kronos on May 08, 2018, 11:52:43 AM"no plans to bring classic games together under the Virtual Console banner as has been done on other Nintendo systems." does not mean no classic games whatsoever
Quote from: SleepyFist on May 10, 2018, 08:27:50 AMRIP Virtual Console, does this mean that they're finally going to be putting more effort into reviving old franchises with new titles than re re re selling the old ones? Of course not.
Quote from: RetroGameFan on May 10, 2018, 10:36:42 AMBy "reviving old franchises with new titles", do you mean making new titles for past consoles such as the NES, Super NES, etc.? Sounds like a great idea! I bet a lot of people would buy retro games for retro consoles. I think classic video games and video game consoles are timeless!
Quote from: FAST6191 on May 10, 2018, 05:29:57 PMSo they are going to spend time and effort finding devs that nobody other than people on sites like these code for (vs some just graduated dev that knows some C++), and then hard to make (or at least 50 times more annoying than pressing a disc), for outdated hardware that they don't sell any more when instead they could get said new dev to fart out a "throwback" title on a machine they are actively selling and always in need of games for?
Quote from: RetroGameFan on May 10, 2018, 06:39:08 PMI'm sure that it wouldn't be that much of a hassle to train a skilled programmer in assembly code and have him program a new NES title, for instance. And in this entire world of billions of people, there's got to be a lot of people who are capable of coding in assembly code.
QuoteAnd emulators are beneficial for having save-states, which means if you make a mistake in playing a game, you can go back to a previous state and try again. That's why I prefer mainstream emulation over the Virtual Console.
Quote from: RetroGameFan on May 10, 2018, 06:39:08 PMI'm not going to argue after this post, so that the thread runs its course, but I would like to point out some facts. I'm pretty sure that assembly code is relatively, if not, very easy to learn for a programmer,
Quote from: Jorpho on May 11, 2018, 09:19:39 AMTo be fair, Capcom is doing a limited re-release of Mega Man 2 and Mega Man X.https://gonintendo.com/stories/308161-mega-man-2-and-mega-man-x-to-be-re-released-on-cartridgesBut in that case I think it's more about advertising and getting people's attention than it is about turning a significant profit.
Quote from: Psyklax on May 13, 2018, 04:56:55 PMI anticipated this response. They also authorised the re-release of Street Fighter II on the SNES. Thing is, that article suggests it's Capcom doing the work, whereas if you look in the picture, you'll see iam8bit, which is the company handling it. Clearly they went to Capcom and said "hey, can we release a 30 year old game of yours if we pay you?" and Capcom said "sure, fill yer boots". It's a no-brainer for Capcom, so it's completely different from creating a new game from scratch and fronting the cost of producing cartridges. Iam8bit has clearly found a niche (note limited edition of 8500).EDIT: following the link, it says "Manufacturing by Retrotainment Games + Infinite NES Lives". So clearly Capcom has absolutely nothing to do with this, besides selling the licence to do it.
Quote from: tc on May 13, 2018, 11:24:31 AMSquare-Enix similarly refused to support 3DS VC outside Japan.
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