What OS were you using? If you were trying to use Win9x or WinMe, then it will likely work much better in XP or 7. I seem to recall it used a lot of system resources.
I was using Windows XP at the time.
I'm using Tile Molester cause it works. I don't know if there are better apps 12 years later, but I can't imagine there is - although I've only used it for 8-bit systems.
I've been using Tile Molester for more than a decade because it's the only way I can edit PlayStation textures for games that use ".TIM" and RAW format.
But isn't "YY-CHR" the better choice? That was always my impression:
I've heard of it but I've never used it. Can it be used to modify PlayStation graphics?
Who else here uses Tile Molester (without BSoDs), and what versions do you use?
I'm still eagerly awaiting TileShop from Klarth.
September 03, 2017, 10:59:50 pm - (Auto Merged - When Goku coerces Vegeta to do the Fusion Dance, Vegeta blushes which just adds to the homoeroticism.)
Well...I get to answer my own question.
Right now there are 3 downloads for Tile Molester on RHDN.
The creators of Tile Molester Alternate admit that their work is "extremely buggy", so I'll pass.
Tile Molester Mod can't even load a palette from a CLUT inside a ".TIM" file correctly, so fuck dat shit.
The original Tile Molester by SnowBro is the only one worth using.