11 March 2016 - Forum Rules
Started by slidelljohn, August 08, 2017, 03:58:40 PM
Quote from: Red X on July 09, 2019, 07:54:35 PMLet me know what you guys think of it.
QuoteThe magic and speed caps are not a game feature, it is an artificial limit created by storing those stats on 1 byte instead of 2. I don't understand why you would praise the game for this. It is bad game design that really hurts the more magic based characters in the endgame.
Quoteto say that the Elnard bonuses are a highlight is going a little far. After a certain point in the game, apprentice battles become virtually impossible.
QuoteYou can't ever *really* get stuck up against a wall in 7th Saga. First of all, you only have to encounter 2 "enemy" apprentices in the game.First, in Patrof. However while this seems incredibly daunting, the level for this apprentice is actually frozen from the first time you encounter them (technically the first time you pass through Eygus). So you can out-level that apprentice the same way you could any other boss in the game. A lot of people just overlook this fact because they assume it's a normal apprentice battle and therefore works the same.The second encounter is the apprentice who steals the Sky Rune (yes, this always happens, you cannot "beat" them to the Sky Rune). However, in most runs you don't *have* to beat this apprentice. I don't know the exact rules, but I've found that under most situations you can almost always get them to join-up with you, instead. I think it might even be a hard rule in the game that they *have* to offer to join you (someone here can probably dispute that). Even if that's not the case, it's always possible to pick a good sidekick, kill your main character, then level your sidekick up until *they* can bulldoze the Sky Rune apprentice.With all that said, I don't see the enemy apprentice situation as a big negative. The only way you can really get yourself "stuck against the wall" is if you let a random apprentice kill you, steal all of your runes (including Wind) and then save. But... I've never understood why anyone would *ever* do that. Even from my very first run of the game as a young child, that seemed like a pretty obvious reset scenario.So if we discount it as a negative, then we have to ask, are there any advantages to it? Well, in my opinion, yes. The enemy apprentices working the way they work in 7th Saga gives the game an accidental baked-in "Secret Boss" situation. Instead of having to have a dedicated boss like Emerald Weapon and Ruby weapon, in 7th Saga the ultimate challenge is a level 80 Lux, or a level 80 Valsu. Even once you're long past the point where Gorsia will crumble under you, the enemy apprentices still represent a challenge, with the only catch being you have to stay in the Present if you want to tackle the truly hardest obstacles the game has to offer.So personally... I don't know that I really *do* see this romhack as being a true "improvement" on 7th Saga as it stands today. If it makes you enjoy the game more personally then you should absolutely play it and I won't judge you for it. Games are to have fun, after all. But for me, the overpowered apprentices is generally something people worry about too much, because they don't really impact your game, by and large. Most runs, you'll only ever have to kill *one* apprentice, ever. and that's the Patrof one, whose level is frozen and they won't grow with you.
Quote from: slidelljohn on April 01, 2019, 01:08:42 AM@FlashPVWe will definitely get a translation as long as I can find someone willing to translat the text for me. I can do all of the programming but the only Japanese to English translating I can do is through google which produces poor results. There are a few reasons why I want to translat elnard to English
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