11 March 2016 - Forum Rules
Started by slidelljohn, August 08, 2017, 03:58:40 PM
Quote from: slidelljohn on January 11, 2021, 02:27:50 PMSorry for disappearing, I have been really busy.I have made some modifications to elnard to load english text.I had to transfer some asm and text compression table files from 7th saga to elnard to get it to load 7th saga's english text. Here is a video showing the english text loadingin elnard.https://www.mediafire.com/file/it84wb15qqyu650/elnard_english.mp4/fileIts probably not going to be completed for some time but hopefully sometime this yearwe will have elnard in english. There will probably be 2 versions, one having the japanese text translated to english and another using 7th saga's text.
Quote from: slidelljohn on December 16, 2021, 01:30:09 AMLooks like I missed a pointer. This updated patch should fix that issue.https://www.mediafire.com/file/q0j70c1xmeoiy1h/7th_Saga%252C_The_%2528U%2529_%255B%2521%255D_GFX_Compression_Removed_%257Bv0.2%257D.rar/fileUnfortunately I don't have any new updates for Elnard to English. The project is still a go I just haven't been able to work on it.
Quote from: slidelljohn on December 30, 2021, 06:13:36 PM@ZorlacI also have fond memories of 7th Saga as a child. I 1st played it in 94(i think it was 94) when I was 11. That was around the time I started having bad PTSD symptoms and for some reason playing 7th saga helped me. I guess it helped me block everything out. I still don't know why playing 7th saga helped me so much at that age. I don't know if it was the challenge or if just playing something helped me. I'm leaning towards the challenge it gave me but it might have been both.
Quote from: DragonAtma on January 10, 2022, 12:21:17 AMI don't know if it's been found before, but E7236 through E8235 records where overworld encounters are. It's 64 columns wide, and RHN doesn't like that sort of width, so here's a link instead:https://postimg.cc/hzvpqPw5As you can see, the staff at Produce were very generous in assigning encounters (not only are mountains almost completely assigned encounters, but they spill into the ocean so much there's a solid line of encounters form Barluca (x12,x13,x14) and Eygus (x06) to Melenam (x07) to the main continent. There are also a few anomalies.Apologies for the small font in the pic, but like the last decade-plus, my new year's resolution is 1920x1080.
Quote from: kyuwert on February 13, 2022, 02:41:37 PMWas working diligently on my item name expansion/retranslation hack for 7th when...https://imgur.com/kmmOhviUnfortunately with menus being sprite based, I knew this possibility was coming. We increased the item name character count from 7 to 14, and already had to make many changes to address slowdown. It's fine in emulators or devices (Super Nt) that include a sprite limit-removing feature, but I'm not a fan of making a patch that isn't fully compatible with a standard SNES. The only options here are to limit the item list in battle to 2 items (which is way too unreasonable) or limit item names to 10 letters or less, which also isn't great because many of the retranslated names are longer than that.Either the game's menus need to be reprogrammed or a compromise must be reached. Expanding the length from 7 to 10 characters AND using a VWF would probably be okay, if that's even possible, I don't know. Otherwise, I could still release the patch as-is, meant for use with emulators. I might as well, considering how much work went into it and the fact that it's almost done.slidelljohn, did you have any ideas on how to handle this or did you not make it to that point yet?
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