11 March 2016 - Forum Rules
Started by RetroRain, May 28, 2017, 04:39:09 PM
Quote from: Vanya on June 05, 2017, 07:42:59 PMI think the question is, why hasn't anyone hacked the graphics in MMPU?Seems to me, and this opinion is completely uneducated, that it shouldn't be difficult to simply replace the models for ones with proportional heads or just entirely new ones.The rest of it is just texture replacement.They already have classic graphics in the game that can be swapped out.
Quote from: NES Boy on June 05, 2017, 10:23:46 PMOn that subject, I'd like to see a hack that restores Oil Man's original color scheme:
Quote from: azoreseuropa on June 06, 2017, 07:40:24 AMWhat about MegaMan 9 or 10 NES fanmade ? Hopefully someone skilled with ASMs and Mega Man 3/4 is willing to volunteer. Maybe MegaMan 3 or 4 for MegaMan 9/10 ?? Anybody ?
Quote from: SpiderDave on June 07, 2017, 04:00:42 AMI can confirm the lag issue. Go to Elec man stage, and shoot a few times, and it lags. It also adds more just moving around. I'm using FCEUX 2.2.3, and you can use menu option "config>display>lag counter" to see exactly when it lags. Note that if you have it set on old ppu and overclocking you won't get any lag.
Quote from: Satoshi_Matrix on June 04, 2017, 04:08:46 AMIt would take some considerable doing, but I hope someone someday can make an NES conversion of the PSP remake, Powered Up. I'm not expecting playable bosses and the stage editor, but Powered Up considerably improved the level designs of all stages, added Oilman and Timeman to increase the boss roster to eight like every other Megaman game, and added that intro stage. There are sprites out there from the Rockman 8 FC project for Oilman and Timeman as well as their weapons. The grunt work would need to asm coding to fit it together.
Quote from: Vanya on June 05, 2017, 07:42:59 PMI think the question is, why hasn't anyone hacked the graphics in MMPU?Seems to me, and this opinion is completely uneducated, that it shouldn't be difficult to simply replace the models for ones with proportional heads or just entirely new ones.The rest of it is just texture replacement.They already have classic graphics in the game that can be swapped out.As for Remastered as a base for a MMPU remake, I wouldn't even think of recreating the chibi graphics style of the original.When I was doing this very project as a hack of MM5, I was only concerned with implementing the new stage graphics in the style of the classic games.Everything else was going to be exactly as it was in MM1.Now that it is a PC remake instead, I'm also going to have many of the features that were in the PSP version, but still sticking with the style of the original NES games.Admittedly, in the back of my mind I'd still like to use Remastered and add the 2 extra stages, Oilman, Timeman, their weapons, their new stage hazards, and the new enemies not found in the original.Alas, my knowledge of the inner workings of MM1/Remastered isn't that great and I don't really have time to make a hack and a fan game.
Quote from: RetroRain on June 09, 2017, 05:02:02 PMThank you ShadowOne333. I still have to decide what to do with this hack. Do I try to fix the problems with it, or redo it on a ROM without the CHR-ROM? What if I can't fix the lagging? These are the kinds of things I have to consider.
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