I have been working on an existing smb3 hack with the Author to make there hack eaiser. Unfortunately I felt some pipes needed to be moved a little bit. The author learned about pointers through trial and error and kinda finds it hard to explain how to use them. Obviously I don't want to trial and error on someone else's hack can someone explain them to me.
As a side note smb3 workshop pointers really need a better way. Perhaps a way to show where the sub screen boundries are is a good start.