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Arcturus - The Curse and Loss of Divinity

Started by Helly_, April 13, 2017, 04:16:56 PM

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Imaynotbehere4long

Quote from: LunaireticOmega on January 20, 2018, 06:27:34 PMI know some people can be sticklers for direct translations, so I'm not sure if I should go with "Republic's Capital Dome", or "Capital of the Republic Dome".
I can give some feedback on this one: "Republic's Capital Dome" makes it sound like the Republic has a bunch of domes, and that one is the main dome, while "Capital of the Republic Dome" makes it sound like there are multiple cities in the dome, and that city is the capital of the ones in the dome (but not the Republic's main capital).

Quote from: Helly_ on January 22, 2018, 01:25:19 PMPersonally, I like 'Dome, Capital of the Republic', but that's just me :)
How about "Dome, the Republic's capital city"? I always prefer when text is altered to make things clearer, even if it means not being completely faithful to the original dialogue.

ArcturusFan

The guide was right, the item shop in Martunie thankfully still sells Catalysts in Chapter 3. Apparently the guards in Elhive were very wealthy, since I ended Chapter 2 with more than 300k gold without even noticing I had amassed such an amount of money  :laugh: In the end I bought some 250 Kronheim and a lot of other Catalysts plus 50 revive items, since all the new armors and shields available were so heavy and damaging to my fighters' speed they didn't seem very useful.

I have a little question about this: are those heavy armor and weapons I keep finding and seeing in shops supposed to be used later, when the speed stat goes higher by levelling, are they completely useless or does the game suggest having a tank with a lot of BP is a viable option, even if he has a turn  while Sizz does four? Sizz and Ai are as fast as lightning and hit harder than my fighters despite having worse weapons, without even considering their spells, while the fighters are mostly useless aside from the higher BP and Elluard's HP damage skill.

LunaireticOmega

Quote from: ArcturusFan on January 31, 2018, 09:04:32 AMI have a little question about this: are those heavy armor and weapons I keep finding and seeing in shops supposed to be used later, when the speed stat goes higher by levelling, are they completely useless or does the game suggest having a tank with a lot of BP is a viable option, even if he has a turn  while Sizz does four? Sizz and Ai are as fast as lightning and hit harder than my fighters despite having worse weapons, without even considering their spells, while the fighters are mostly useless aside from the higher BP and Elluard's HP damage skill.

To be quite honest, that's how my party ended up. Sizz and Ai, the two Humanists, are amazing characters even with default attacks, while everyone else aside from Elluard with Occipital Blast ended up being rather mediocre in terms of damage, so I had to relegate them to tank status because they were also too slow. I'm not sure how others played the game, but my only two speedy characters were Sizz and Ai with the Winged Boots and Loose Socks.

Ai is an interesting case because she doesn't learn offensive magic normally, so it's actually viable to replace the Holy Fire Bells with any of the hand-to-hand weapons. If I remember right, those actually hit three times with a single normal attack.

ArcturusFan

Quote from: LunaireticOmega on January 31, 2018, 09:10:22 AM
To be quite honest, that's how my party ended up. Sizz and Ai, the two Humanists, are amazing characters even with default attacks, while everyone else aside from Elluard with Occipital Blast ended up being rather mediocre in terms of damage, so I had to relegate them to tank status because they were also too slow. I'm not sure how others played the game, but my only two speedy characters were Sizz and Ai with the Winged Boots and Loose Socks.

Ai is an interesting case because she doesn't learn offensive magic normally, so it's actually viable to replace the Holy Fire Bells with any of the hand-to-hand weapons. If I remember right, those actually hit three times with a single normal attack.
Really? I never changed Ai's weapon so far since the stats seemed to go down with everything else, if there's an additional hit though the damage should actually improve.

Any other tip for the game's last stretch?

Another question, I noticed the game has been throwing areound a ton of new characters since Chapter 2,
Sorry but you are not allowed to view spoiler contents.
Normally I would assume those characters to have a stronger role, but the game doesn't really give the enemies much screen time.

LunaireticOmega

Quote from: ArcturusFan on January 31, 2018, 01:36:22 PM
Really? I never changed Ai's weapon so far since the stats seemed to go down with everything else, if there's an additional hit though the damage should actually improve.

Any other tip for the game's last stretch?

Another question, I noticed the game has been throwing areound a ton of new characters since Chapter 2,
Sorry but you are not allowed to view spoiler contents.
Normally I would assume those characters to have a stronger role, but the game doesn't really give the enemies much screen time.

If you plan to use her for magic attacks, always keep the Holy Fire Bells.

The last stretch is a doozy because enemies and bosses continue to rise in HP while your characters deal very lackluster damage with normal attacks. Sizz will be your primary damage dealer, most likely with Fire Shower/Salamander/Fire Pillar. Mastema and Meteor Strike cost too much for what Fire Shower can already do. You'll most likely be using Occipital Blast over and over like I did.

As for the characters introduced... they kinda don't get any more screen time or importance beyond the scene they're present in, even though they get full-screen portraits. It's a shame, because they seem like they should've been more developed than they were. Perhaps budget costs or deadline issues?

ArcturusFan

#145
Quote from: LunaireticOmega on January 31, 2018, 07:11:14 PM
As for the characters introduced... they kinda don't get any more screen time or importance beyond the scene they're present in, even though they get full-screen portraits. It's a shame, because they seem like they should've been more developed than they were. Perhaps budget costs or deadline issues?
This is exactly what I thought, to be honest it feels they had a ton of ideas for the game but they ended up having to downsize or scrap a lot of them once they get halfway. Chapter 1 was wonderful because it had a lot of freedom and side contents, which added a lot to the lore and made it possible to develop all characters and create a bit of foreshadowing. Some things were apparently a bit rushed, at least going with what Helly said about the Golden Temple being partially downsized during development and ending up being an incomplete dungeon, but overall it was a very strong chapter with tons of locations to visit, a lot of material and a better sense of scope than most jrpgs, especially story driven ones.

At the beginning of Chapter 2, however, it felt like the story progressed way too fast for its own good during the painfully long cutscene after Nebuchadnezzar, and after that the game became much more linear, side content basically disappeared and whole plotlines seem to be scrapped
Sorry but you are not allowed to view spoiler contents.
even as a lot of new characters were introduced just for a single event. Even party members started feeling underdeveloped, I think Chapter 2 ended up giving only Elluard and Sizz the time they deserved, and even then they didn't feel as fleshed out as they were in Chapter 1 despite their changes.

Chapter 3 possibly feels even more rushed, with a lot of maps that feel both huge and incomplete, like Constellarium with its missing third floor and Laodicea. That one is so big it seems like a town they planned to use a lot and yet it apparently became a completely optional map with lots of buildings you can't access and a lack of field connections to the rest of the world. I haven't explored the optional castle yet, but the fact it's the only area connected to Laodicea and that the
Sorry but you are not allowed to view spoiler contents.
makes me think the story could have initially been a bit different, maybe requiring the party to actually chase Dain to the castle after his escape from Constellarium. Of course I'm still in Chapter 3, so maybe both Laodicea and the castle will show up as story location and this paragraph will be contradicted by facts  :laugh:

Regardless, I'm still enjoying this game a lot and I'm curious to see where the story is heading, I just hoped the game would progress at the same pace as Chapter 1 in order to explore its themes and characters a bit better.

February 02, 2018, 12:05:22 PM - (Auto Merged - Double Posts are not allowed before 7 days.)

Probably Lunairetic already submitted those bugs, but I had a ton of missing actor\warp errors in the long cutscene  at the end of Chapter 3, so many in fact that I think I missed all the
Sorry but you are not allowed to view spoiler contents.
events aside from the Bible quotes until I had what seems to be an hard crash (it looked like yet another warp\actor error before the game went black screen on me) a bit after Ai quoted the Avesta.

Is there a way to fix this? Unfortunately there's no way to save between those events and to reach that point I would have to sit through roughly 40 minutes of cutscenes :-X

LunaireticOmega

Quote from: ArcturusFan on February 01, 2018, 10:23:14 AM
This is exactly what I thought, to be honest it feels they had a ton of ideas for the game but they ended up having to downsize or scrap a lot of them once they get halfway. Chapter 1 was wonderful because it had a lot of freedom and side contents, which added a lot to the lore and made it possible to develop all characters and create a bit of foreshadowing. Some things were apparently a bit rushed, at least going with what Helly said about the Golden Temple being partially downsized during development and ending up being an incomplete dungeon, but overall it was a very strong chapter with tons of locations to visit, a lot of material and a better sense of scope than most jrpgs, especially story driven ones.

At the beginning of Chapter 2, however, it felt like the story progressed way too fast for its own good during the painfully long cutscene after Nebuchadnezzar, and after that the game became much more linear, side content basically disappeared and whole plotlines seem to be scrapped
Sorry but you are not allowed to view spoiler contents.
even as a lot of new characters were introduced just for a single event. Even party members started feeling underdeveloped, I think Chapter 2 ended up giving only Elluard and Sizz the time they deserved, and even then they didn't feel as fleshed out as they were in Chapter 1 despite their changes.

Chapter 3 possibly feels even more rushed, with a lot of maps that feel both huge and incomplete, like Constellarium with its missing third floor and Laodicea. That one is so big it seems like a town they planned to use a lot and yet it apparently became a completely optional map with lots of buildings you can't access and a lack of field connections to the rest of the world. I haven't explored the optional castle yet, but the fact it's the only area connected to Laodicea and that the
Sorry but you are not allowed to view spoiler contents.
makes me think the story could have initially been a bit different, maybe requiring the party to actually chase Dain to the castle after his escape from Constellarium. Of course I'm still in Chapter 3, so maybe both Laodicea and the castle will show up as story location and this paragraph will be contradicted by facts  :laugh:

Regardless, I'm still enjoying this game a lot and I'm curious to see where the story is heading, I just hoped the game would progress at the same pace as Chapter 1 in order to explore its themes and characters a bit better.

February 02, 2018, 12:05:22 PM - (Auto Merged - Double Posts are not allowed before 7 days.)

Probably Lunairetic already submitted those bugs, but I had a ton of missing actor\warp errors in the long cutscene  at the end of Chapter 3, so many in fact that I think I missed all the
Sorry but you are not allowed to view spoiler contents.
events aside from the Bible quotes until I had what seems to be an hard crash (it looked like yet another warp\actor error before the game went black screen on me) a bit after Ai quoted the Avesta.

Is there a way to fix this? Unfortunately there's no way to save between those events and to reach that point I would have to sit through roughly 40 minutes of cutscenes :-X

Yeah, almost everything from Act II onwards is definitely linear and not really tailored toward general exploration. They may have wanted to get the ball rolling and bring out the meat of the story straight away. Unfortunately, that means too much of everything locked away for plot reasons, like the availability of high-end equipment shops at the endgame (where you'll be making so much gild and have nothing good to spend it on, and even getting equipment for Act I Sizz).

That female farmer probably died in the divine apocalypse too. A lot of side-stuff doesn't really tend to go anywhere, and she was most likely character development for Tenzi's sake, as well as getting a critical chance accessory.

Also, that castle beyond Laodicea seems to require something to bypass its barrier, so I did the obvious thing and jumped into the send-back zone, switched lead characters, and ran inside. ;D

ArcturusFan

#147
Probably Lunairetic already submitted those bugs, but I had a ton of missing actor\warp errors in the long cutscene  at the end of Chapter 3, so many in fact that I think I missed all the
Sorry but you are not allowed to view spoiler contents.
events aside from the Bible quotes until I had what seems to be an hard crash (it looked like yet another warp\actor error before the game went black screen on me) a bit after Ai quoted the Avesta.

Is there a way to fix this? Unfortunately there's no way to save between those events and to reach that point I would have to sit through roughly one hour of cutscenes and two bosses :-X


Quote from: LunaireticOmega on February 02, 2018, 02:44:24 PM
Yeah, almost everything from Act II onwards is definitely linear and not really tailored toward general exploration. They may have wanted to get the ball rolling and bring out the meat of the story straight away. Unfortunately, that means too much of everything locked away for plot reasons, like the availability of high-end equipment shops at the endgame (where you'll be making so much gild and have nothing good to spend it on, and even getting equipment for Act I Sizz).

That female farmer probably died in the divine apocalypse too. A lot of side-stuff doesn't really tend to go anywhere, and she was most likely character development for Tenzi's sake, as well as getting a critical chance accessory.

Also, that castle beyond Laodicea seems to require something to bypass its barrier, so I did the obvious thing and jumped into the send-back zone, switched lead characters, and ran inside. ;D
I think I missed the chance to visit the castle, I thought it would unlock normally. I also noticed the compass mentions another town when you're in Philadelphia, but the entrance is blocked. I guess it was the village where Tenzi was exiled long ago? Maybe they wished to make it explorable and then cut it.

After the events at the end of Chapter 3, I was wondering
Sorry but you are not allowed to view spoiler contents.

LunaireticOmega

Quote from: ArcturusFan on February 04, 2018, 08:08:15 AM
Probably Lunairetic already submitted those bugs, but I had a ton of missing actor\warp errors in the long cutscene  at the end of Chapter 3, so many in fact that I think I missed all the
Sorry but you are not allowed to view spoiler contents.
events aside from the Bible quotes until I had what seems to be an hard crash (it looked like yet another warp\actor error before the game went black screen on me) a bit after Ai quoted the Avesta.

Is there a way to fix this? Unfortunately there's no way to save between those events and to reach that point I would have to sit through roughly one hour of cutscenes and two bosses :-X

I think I missed the chance to visit the castle, I thought it would unlock normally. I also noticed the compass mentions another town when you're in Philadelphia, but the entrance is blocked. I guess it was the village where Tenzi was exiled long ago? Maybe they wished to make it explorable and then cut it.

After the events at the end of Chapter 3, I was wondering
Sorry but you are not allowed to view spoiler contents.


Sorry for taking a long while to respond, work comes first. :o

I never had those errors, are you on the current patch? It could be that, or maybe your system configuration? I dunno. :(

As for the story...

Sorry but you are not allowed to view spoiler contents.

Helly_

Sorry for the lack of replies, irl work has been quite a pain these last few weeks. I hope I'll have more time soon to keep working on the next patch :)

LunaireticOmega

Quote from: Helly_ on February 13, 2018, 04:56:38 PM
Sorry for the lack of replies, irl work has been quite a pain these last few weeks. I hope I'll have more time soon to keep working on the next patch :)

Looks like we're in the same boat, lol. Are the actor errors correctable via a patch, or are they the result of a game too old to run properly on modern PCs?

ArcturusFan

#151
I was wondering if those actor\warp errors could be fixed, too, since I'm still stuck at the end of Chapter 3  :( Even if I was able to progress, I fear I'm losing huge chunks of story events since the game continually gives me error after error and, basically, I'm only able to see the screens with Bible quotes. The crash happened when Ai quotes the Avesta on the little island. I'm using the last uploaded patch, to answer Lunairetic's previous question.

Quote from: LunaireticOmega on February 12, 2018, 03:08:12 AM
Sorry for taking a long while to respond, work comes first. :o

I never had those errors, are you on the current patch? It could be that, or maybe your system configuration? I dunno. :(

As for the story...

Sorry but you are not allowed to view spoiler contents.

That's actually a very good point, but
Sorry but you are not allowed to view spoiler contents.

Helly_

Warp errors?
Can you be more precise, please?

The actor errors, while annoying, do not seem to result in any lost of text - once you've clicked past them, you're back to where you were before they started happening.

That crash with Ai, is that something roughly around that line?
Sorry but you are not allowed to view spoiler contents.

LunaireticOmega

Quote from: Helly_ on February 25, 2018, 01:01:59 PM
Warp errors?
Can you be more precise, please?

I get those warp errors among the actor errors. I assume they either mean actors "warping" into the current cutscene, or the scene "warping" to a different map/fading to black for another scene.

ArcturusFan

Quote from: Helly_ on February 25, 2018, 01:01:59 PM
Warp errors?
Can you be more precise, please?

The actor errors, while annoying, do not seem to result in any lost of text - once you've clicked past them, you're back to where you were before they started happening.

That crash with Ai, is that something roughly around that line?
Sorry but you are not allowed to view spoiler contents.

It's exactly as Lunairetic said, i get a lot of warp errors mixed with the usual actor errors during the whole cutscene at the end of Chapter 3 (except for the long flashback
Sorry but you are not allowed to view spoiler contents.
which went rather smoothly), and the one that appears along the Avesta reference unfortunately result in a black screen once I return to the game.

It's very unfortunate because, even without the crash, I'm still missing most of the
Sorry but you are not allowed to view spoiler contents.


I imagine it could be quite hard to fix so many bugs, so I want to thank you for your work regardless of the outcome, since I enjoyed my time with Arcturus regardless of being able to complete it or not :)

Helly_

I'm really sorry for not being able to work more on the game  :-[

Do you have a save that's just before the crashes?

ArcturusFan

Quote from: Helly_ on March 06, 2018, 07:49:56 PM
I'm really sorry for not being able to work more on the game  :-[

Do you have a save that's just before the crashes?
You translated one monster of a game and already provided some patches, you have nothing to feel sorry about  :P

As for the save, I could provide one right before the end of Chapter 3, but unfortunately the crash happened more than one hour after the last save point and there's no way to save between those huge cutscenes. The part regarding Celine's past is perfectly fine if I remember correctly, while the later events are almost completely obscured aside from a small glimpse at the destruction of a city and the aforementioned Bible quotes, with dozens of actor and warp errors happening one after another.

LunaireticOmega

Quote from: ArcturusFan on March 07, 2018, 10:58:32 AM
You translated one monster of a game and already provided some patches, you have nothing to feel sorry about  :P

As for the save, I could provide one right before the end of Chapter 3, but unfortunately the crash happened more than one hour after the last save point and there's no way to save between those huge cutscenes. The part regarding Celine's past is perfectly fine if I remember correctly, while the later events are almost completely obscured aside from a small glimpse at the destruction of a city and the aforementioned Bible quotes, with dozens of actor and warp errors happening one after another.

Do you want my save right after the apocalypse? It might not be your party, but it's a good way to let you keep going in the game. :)

Helly_

I'm replaying the whole game to find all the remaining bugs, just give me some time ;)

ArcturusFan

Thanks Helly!

Quote from: LunaireticOmega on March 07, 2018, 05:33:28 PM
Do you want my save right after the apocalypse? It might not be your party, but it's a good way to let you keep going in the game. :)
That's very nice of you! My only issue with using another save game (aside from losing the hundreds of Catalysts I farmed  :laugh:) is that I would completely miss out on the Chapter 3 ending events and would likely end up not fully understanding the events before the final chapter.