11 March 2016 - Forum Rules
Started by jordiway73, March 06, 2017, 01:44:55 PM
Quote from: jordiway73 on April 10, 2017, 04:04:44 PMAfter playing through the whole game two times I have found no errors, I made a few small changes to the font of (the Letter Y and the number 4).
Quote from: https://tcrf.net/The_Legend_of_ZeldaUnused Enemy TypeEnemy type $42 is a Gleeok with one head, unused in the final game. This can be seen by freezing RAM address $0350 at $42 and changing screens.
Quote from: abw on April 30, 2017, 04:50:02 PMHuffman compression of the overworld room text could save about 375 bytes (compressed text being ~575 bytes shorter minus 151 bytes for Huffman tree and ~50 bytes for Huffman code), which seems like a worthwhile gain on a script that's only 1366 bytes to start with.
Quote from: jordiway73 on April 30, 2017, 11:38:01 PMI think that would be plenty but what about the underworld
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