11 March 2016 - Forum Rules
Started by LagoLunatic, February 25, 2017, 06:50:08 PM
Quote from: NecroCorey on March 29, 2017, 08:04:12 PMOk it looks like the hash from what you said, and my rom have are the same.It just froze when I got past the drawbridge area, in the room with the meat.Is there a step to expanding the overlay that I'm not doing?
Quote from: NecroCorey on March 29, 2017, 08:04:12 PMAlso unrelated, but how difficult would it be to make the entities drag and drop? Like if I place it somewhere wrong on accident, to just click and drag it to the right spot. Just curious, not really asking for it to be a feature.I'm sure eventually someone will end up making a how to use guide this to help us noobs.
Quote from: NecroCorey on March 30, 2017, 01:18:01 AMOk I grabbed an overlay for PoR and OoE since I've had it happen in all the roms I thought multiple ones would help more.https://mega.nz/#!DF1QwSxT!qz4iny5g5KMdgXokSc30axHP1OZXb1PnaLMbjZEAROY
Quote from: NecroCorey on March 30, 2017, 01:18:01 AMThe only thing I don't know how to do that I've tried poking at so far is editing the map without it messing up the background pallet which I'm sure I could toy with long enough to figure out.
Quote from: DoctorGoat on April 01, 2017, 02:12:47 AMIs there space to expand the souls/items/enemy data in any of the roms? I'd like to add a bunch, but that doesn't seem to be a current feature.
Quote from: DoctorGoat on April 01, 2017, 02:12:47 AMAlso: could we import assets from the other games and use them, or would that cause a bunch of trouble? The rom could be expanded and it probably wouldn't cause any issues.
Quote from: DoctorGoat on April 01, 2017, 02:12:47 AMI'm kind of wanting to grab PoR and make a Shanoa/Soma team, and throw in a bunch of new maps to expand on PoR's map. It's a ridiculous idea, but your editor is completely blowing my mind right now and I think I can handle it.
Quote from: DoctorGoat on April 01, 2017, 02:12:47 AMedit: Do you use Ida Pro for any of this? I'm looking at how this stuff works, and... like, take Souls for example. The Imp soul is at 02206DC0 but... where? IDA gives me:RAM:02206DC0 dword_2206DC0 % 0x520 ; DATA XREF: RAM:0209D1E4oand the RAM address 0209D1E4 is an assembler psuedo instruction?
Quote from: DoctorGoat on April 02, 2017, 01:06:38 PMThank you. <3 I'm kind of thinking about switching to OoE because it seems like (with the open map pack) it'd be the most fun to make something from, and the Glyph system is probably easier to modify than the Souls.You are doing an incredible job here and if half as many people made editors this impressive, romhacking would be leaps and bounds beyond where it is.
Quote from: DoctorGoat on April 02, 2017, 01:06:38 PMEDIT:Could there be a universal Items/Spells/Monster/Weapons set of expansions for DSVedit? Like, these are fake addresses, but pretending there's a huge empty spot at 089910000 in all three, we'd have 089910000 for glyphs/souls, 089A1000 for items, 089B1000 for new monsters, etc.
Quote from: PachaWillWatchYa on April 03, 2017, 06:01:15 AMKudos LagoLumatic.This seems like a well done editor, though i'm unable to try it out for myself at the time.One question though, is it possible to edit Dawn of sorrow's crafting system?Like, which soul do you need for the upgrade and which weapon you will get?Edit:One more question, do you plan on implementing a way to edit 3d models or at least a way to remove them from certain scenes?
Quote from: theplottwist on April 10, 2017, 01:19:32 PMHello LagoLunatic!I saw on your new update that there is a sprite skeleton viewer. I also read here by Esco that it's possible to see the animation and save the frames.Thing is: I can't locate the function at all. Every sprite I know uses puppet/skeleton animation has the button "view skeleton" grayed out. What gives? Here is an example:What am I missing?
Quote from: NecroCorey on April 12, 2017, 12:57:43 PMIt's weird seeing Esco. Haven't seen that name in like 12 years.
Quote from: Esco on April 12, 2017, 04:11:29 AMIt only works for OOE.BTW where do I know your screen name from? I'm sure I know you.
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