Good evening. First time posting here,
I've been playing version 1.3 and I've been loving the hack and the changes, especially to 1999 A.D., as others have mentioned.I know previous posts have mentioned that certain reptites can be saved, and my first playthrough resulted in no survivors in the village. So 2nd playthrough I made it a point to talk to every npc on the 65m BC map after every story event. I even tried to go back after making it to the Throne Room in the Tyranno Lair in case that yielded something, but I haven't noticed any dialogue differences and everyone still dies upon completing the Tyranno Lair, so unsure which reptites get saved and how.
However, I've noticed a strange glitch with frog in The Reptite Village. If he's your third party member, you can actually talk to him in any of the huts and he says 'we are...not of this time.' A text box then comes up and says 'Well now that doesn't bode well for us now does it.' Finally, a text box is yielded that says 'Me no understand, we smash Reptite now?' comes up. Then Frog will go ape (pun intended) and turn into a copy of Ayla that has collision. I had to reset the first time this happened because my lead member was completely stuck inside Ayla.
I'm unsure if this dialogue sequence is the key to a cutscene puzzle that will save the reptites that people have mentioned, but if it is, it doesn't seem to be working correctly on my ROM. Unsure if this was fixed in the 1.4 version. I have a sequence of images below detailing the glitch.
https://i.imgur.com/xSjC65J.jpg https://i.imgur.com/EtKiCOP.jpg https://i.imgur.com/SU6R3PN.jpg https://i.imgur.com/csof5mq.jpg This glitch only seems to happen if Frog is your third party member. Nothing happens with any other character as party member 3.
Thank you again for your work on this project.