Props to cleaning up your code before open sourcing it. Mine is a mess, but hoping to not go back to it. But in general, wasn't knocking my work so much as letting those who were interested in this kind of thing know about an alternative that I think is also really cool.
As for SNES, the thought of it got me really excited at first, but I'm not done learning NES and working on a real game will probably consume all my free dev time. So unless I get so discouraged that I take a SNES detour, I'd encourage someone else to pick it up. For anyone learning from scratch, I found it to be the perfect size/scope for figuring out how things work.