there's always something, but like i mentioned earlier, the coding side has mostly regressed to the point we can only work on it
a little while during weekends so it's a tad slow.
May 19, 2019, 07:55:24 am - (Auto Merged - Double Posts are not allowed before 7 days.)
Since you're heavily modifying the code anyway, you know what would be godly? Extending the options screen and settings save so it's a runtime switch instead (or as a feature) of a alternative patch.
Probably too much to ask - extending the iso so it can fit two soundtracks and fix their pointers to be runtime switchable instead of just replacing the files can not be trivial - but i'm just throwing the idea out here.
as requested above, the runtime switch for the audio has now been implemented and the soundtracks are both embedded into the game,
and are selectable from the game options (either in-game or mainmenu)
currently the menu itself has not been coded but the data is implemented and fully functional. (needs a debugger to change atm
the musicplayer also still works (though atm, it only plays the ps1 tracks.)
the game's data install function will be removed and the menu used for that will be repurposed for selecting the soundtracks,
and if all goes well, we will also reuse the data install setting bit from the save file to store the selected audio mode into the
save file itself so that you dont have to set it up again everytime you start playing.
there's a lot of little things to clean up on this, but the base idea is fully working so this feature will be included in the patch
once upon a time when it finally is ready.
That said, I do wish to apologize to anyone waiting for this translation that it's taking us so long to get done.
When i started this project I was fully aware of how much in shit I actually dipped myself into and that it would take a long while to
get this game done, but even so, it's taking far longer than I actually wanted it to.
we're still at it, but yeah... I really have no idea how long does this actually take to get done x_x