News: 11 March 2016 - Forum Rules

Author Topic: Tengai Makyou Zero translation project  (Read 420206 times)

Tom

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Re: Tengai Makyou Zero translation project
« Reply #680 on: October 11, 2017, 02:59:16 pm »
If he has, what does that mean for the patch?  So many are looking forward to it!

I doubt he'll disappear completely. I'm sure he's just busy. If October passes without any update, I won't be able to release it as I'd hoped, but I'll announce a specific release date for the patch if it comes to that. If he doesn't contribute to the readme by that date, then I will write up a section thanking him for his BIG contributions to the project and release everything at that time.

I don't want to have to do that, though.

jadekitten

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Re: Tengai Makyou Zero translation project
« Reply #681 on: October 11, 2017, 03:10:37 pm »
Can't you release like a readme-addendum later? I mean I don't know the guy but wouldn't he want us all to enjoy his and your work as soon as possible? I am not trying to be snarky or anything, just asking.

Starscream

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Re: Tengai Makyou Zero translation project
« Reply #682 on: October 11, 2017, 09:22:51 pm »


I wouldn't know where to begin finding that sort of thing. I don't have a credit card, so I'm unable to order one online. I'd have to find one in a brick and mortar store, which I don't expect would be a simple task.

In any case, there aren't many PS2 translations I want to work on, anyway. Namida isn't all that important to me. (I was rather disappointed by it, to be honest.)


It's possible to use a softmod with PS2 memory cards these days, the modification can be done by anyone who already can run homebrew stuff. It would probably be relatively easy to find someone online who does this for you if it really comes to the point where you want to work on a related translation.
I'm planning to mod a spare card myself in the coming days as a backup in case my hardmodded PS2 breaks down.



Melchior

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Re: Tengai Makyou Zero translation project
« Reply #683 on: October 11, 2017, 09:25:43 pm »
hmmf... :/  best things like with any Fan translation..
lol use an emu... in the case of PS2 there is only the best PCSX2..
but u gota dump your own BIOS..
took me years to find a dumping tool that would work right..

Tom

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Re: Tengai Makyou Zero translation project
« Reply #684 on: October 11, 2017, 09:34:29 pm »
It's possible to use a softmod with PS2 memory cards these days, the modification can be done by anyone who already can run homebrew stuff. It would probably be relatively easy to find someone online who does this for you if it really comes to the point where you want to work on a related translation.
I'm planning to mod a spare card myself in the coming days as a backup in case my hardmodded PS2 breaks down.

I tend to avoid online dealers or modders, as I have heard about a lot of people getting ripped off or robbed on Craigslist or whatever. I am limited to what I can buy in a store.

hmmf... :/  best things like with any Fan translation..
lol use an emu... in the case of PS2 there is only the best PCSX2..
but u gota dump your own BIOS..
took me years to find a dumping tool that would work right..

I would think a dumping tool is even harder to find than a swap tool, but even if I was able to dump it somehow, I doubt my computer is good enough to run a PS2 emulator. (It can't even run The Witcher 1.)

Starscream

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Re: Tengai Makyou Zero translation project
« Reply #685 on: October 11, 2017, 09:50:57 pm »
I tend to avoid online dealers or modders, as I have heard about a lot of people getting ripped off or robbed on Craigslist or whatever. I am limited to what I can buy in a store.

I was thinking about places like here, it would be rather rich if nobody around the romhacking community had the connections to send you a modded card :P heck depending on the project I might even send you one for free if it came to it - price of a used card + delivery should be about 10 Euros to anywhere in the world from where I live.

Tom

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Re: Tengai Makyou Zero translation project
« Reply #686 on: October 11, 2017, 10:06:40 pm »
That's a kind offer! Of course, it would still be years before I could work on it. I'll focus on Ziria for the time being!

Melchior

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Re: Tengai Makyou Zero translation project
« Reply #687 on: October 11, 2017, 11:01:26 pm »
I doubt my computer is good enough to run a PS2 emulator. (It can't even run The Witcher 1.)

Here is my system specs..
via a CPUz Report:
https://valid.x86.fr/97evki

MY ELITE GAMING RIG aka a JUGGERNAUT! MuWhaha
can run PCSX2 at a FULL 60fps with res set to 3x native..
whats your system specs..


dejan07

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Re: Tengai Makyou Zero translation project
« Reply #688 on: October 11, 2017, 11:39:49 pm »
I'll focus on Ziria for the time being!

Ziria is the first in the series and it should be translated for sure but i wanna ask you if you compare Zirias script to Manji Maru how big is the difference?
I heard that Manji Maru is a behemoth of a rpg.

Melchior

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Re: Tengai Makyou Zero translation project
« Reply #689 on: October 11, 2017, 11:41:12 pm »
Ziria is the first in the series and it should be translated for sure but i wanna ask you if you compare Zirias script to Manji Maru how big is the difference?
I heard that Manji Maru is a behemoth of a rpg.

A behemoth of a rpg.???

how so?? looong game?

Tom

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Re: Tengai Makyou Zero translation project
« Reply #690 on: October 12, 2017, 12:25:00 am »
There's always more text than you think!

That applies to pretty much any game.

dejan07

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Re: Tengai Makyou Zero translation project
« Reply #691 on: October 12, 2017, 01:36:10 am »
A behemoth of a rpg.???

how so?? looong game?

Yes, very long and for the time it was the most expensive game ever created.

Melchior

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Re: Tengai Makyou Zero translation project
« Reply #692 on: October 12, 2017, 04:24:07 am »
Yes, very long and for the time it was the most expensive game ever created.

ooh EXPENSIVE? just HOW expensive?!

https://en.wikipedia.org/wiki/Tengai_Maky%C5%8D_II:_Manji_Maru
SEE EVEN on the box of this one its "Far East of Eden 2 - Zira"

Quote
The game world consists of over 20,000 screens of overworld maps.
The game also features 300 types of enemies,
48 different boss characters,
more than 90 minutes of cutscene animation,
three hours of voiced speech,
24 CD music tracks,
and over 80 PSG chiptune music tracks.
O_O OOh yeah! that is a LOT all right!?
PS3 PS store: 179 MB if that is size is anything like it was in 1992 when it was originally released
then HUGE it was.. O_O


https://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop
and it did NOT even make that list lol :(
but I noticed

- Final Fantasy 7  - $145 Mil!!  O_O :thumbsup: ;D
- Final Fantasy 9  - $40  Mil+
- Final Fantasy 13 - $65  Mil+
these made the list

and top on the list was Call of Duty 4 - MW 2 at $250MIL !!!!!!
and $200 Mil of was ADVERTISING! lol!  :crazy: :crazy: :laugh: :o


it goes for now on the Jap. PlayStation Store..
Selling price    823 yen (tax included)

$7,33 US Dollars $7k for a videogame?! wow that is expensive....
lol just kidding.. that site goofed...
$7.33 US  that is cheep... I can't seem to find out how much it originally  cost.. yet!

https://iwasateenagepcenginefan.files.wordpress.com/2010/06/tengai2blurb.jpg
ahh it says rumored to be the most expensive... lol :P

Tom

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Re: Tengai Makyou Zero translation project
« Reply #693 on: October 12, 2017, 04:45:17 am »
ooh EXPENSIVE? just HOW expensive?!

https://en.wikipedia.org/wiki/Tengai_Maky%C5%8D_II:_Manji_Maru
SEE EVEN on the box of this one its "Far East of Eden 2 - Zira"

First, it doesn't say that. Second, I explained in great detail why Far East of Eden also appears on the packaging of SOME (not all) of the games in the series in addition to the kanji for Tengai Makyou (which you ignore).

It is made even more clear in the manual.

Let me explain again. "Far East of Eden" is decorative text there to reference the "book" that the games are "based on." It only applies to games set in Jipang, and not all of Tengai games are.

In a similar way, "Be Your True Mind" appears on the Japanese PS1 edition of Megami Ibunroku Persona, but it's not actually the title.

http://megamitensei.wikia.com/wiki/Megami_Ibunroku_Persona

An English speaker who doesn't know any better might look at the Japanese cover and say: "Oh, the title is Persona: Be Your True Mind."

But that's not actually the title.

Imagine if Persona was only written in katakana, and all you could see on the cover in English was "Be Your True Mind." You would then think that title was "Be Your True Mind," even when it wasn't.

Basically, you are turning a blind eye to the actual title of the game, just because it's in kanji and the English catches your eye more.

aqualung

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Re: Tengai Makyou Zero translation project
« Reply #694 on: October 12, 2017, 07:40:33 am »
Here is my system specs..
via a CPUz Report:
https://valid.x86.fr/97evki

MY ELITE GAMING RIG aka a JUGGERNAUT! MuWhaha
can run PCSX2 at a FULL 60fps with res set to 3x native..
whats your system specs..

I've just remembered I recorded a video a few years ago showing Dragon Quest VIII in pcsx2, running in my old Athlon dual core 7750 (a cpu from 2006) with 4gb ddr2 800 and an integrated geforce 8300 graphic card (just to show one does not need a very powerful computer to play ps2 games on pc)

https://www.youtube.com/watch?v=4BMPqlvU-HU

As you can see, it works fairly well and smooth at 1x resolution, even if not at 100% speed all the time (but for me, it's playable).

Oh, by the way, if anyone's using headphones, mind that in 3:30 I let out a high pitched "sigh" (I was really annoyed with the random encounters, hehehe). So be warned ;)
« Last Edit: October 12, 2017, 08:00:27 am by aqualung »

Melchior

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Re: Tengai Makyou Zero translation project
« Reply #695 on: October 12, 2017, 07:47:11 am »
I never did the Dragon Quest series..
I may have tried one gmae once.. but

the only one I have played that used that character artist is
Chrono Trigger (SNES)

note he also does/did the Dragon Ball series..

dejan07

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Re: Tengai Makyou Zero translation project
« Reply #696 on: October 12, 2017, 09:11:51 am »
ahh it says rumored to be the most expensive... lol :P

I said at the time of its release it was. In 1992 what other rpgs were on the CD with cutscenes?

Tom

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Re: Tengai Makyou Zero translation project
« Reply #697 on: October 12, 2017, 09:37:43 am »
I've just remembered I recorded a video a few years ago showing Dragon Quest VIII in pcsx2, running in my old Athlon dual core 7750 (a cpu from 2006) with 4gb ddr2 800 and an integrated geforce 8300 graphic card (just to show one does not need a very powerful computer to play ps2 games on pc)

I don't know what those specs mean, so I can't compare it to mine.

Melchior

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Re: Tengai Makyou Zero translation project
« Reply #698 on: October 12, 2017, 10:00:41 am »
I don't know what those specs mean, so I can't compare it to mine.

go grab CPUz  it will generate a report.. do the validation and post the link to it.. O_o
https://www.cpuid.com/softwares/cpu-z.html

KingMike

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Re: Tengai Makyou Zero translation project
« Reply #699 on: October 12, 2017, 11:43:22 am »

https://en.wikipedia.org/wiki/Tengai_Maky%C5%8D_II:_Manji_Maru
SEE EVEN on the box of this one its "Far East of Eden 2 - Zira"
O_O OOh yeah! that is a LOT all right!?
PS3 PS store: 179 MB if that is size is anything like it was in 1992 when it was originally released
then HUGE it was.. O_O

It's a CD game. Probably using CD audio. That stuff took up space. 179MB, though. PSN is likely using a compressed audio format. My ISO I ripped from an original PCE CD is about 673MB (ccd) or 462MB 7zipped.

I had probably asked before, but when it comes to Ziria, there were two versions I believe. Original CD and Super CD.
I would assume the Super CD version better but the original is probably more common (as for the user obtaining a copy of the game legitimately). I wonder which you plan to do?
« Last Edit: October 12, 2017, 11:56:43 am by KingMike »
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