11 March 2016 - Forum Rules
Started by Tommy, November 26, 2016, 09:15:06 AM
Quote from: Tom on October 20, 2017, 11:05:41 PMGuys, I got bad news. The screenshots that I submitted for the translation got auto-rejected, so you probably won't be able to download the translation from this website on the 22nd (Japanese time), but I'll definitely send the translation out to anybody who wants it at that time, even if I have to e-mail it out myself!
Quote from: Tom on October 20, 2017, 11:15:20 PMThe screenshots got rejected because they didn't conform to the dimension requirements, I think. The screenshot guidelines recommend using ZSNES for screenshots, but it's not compatible with this hack. I'd be happy to submit it without any pictures at all, but one screenshot is a requirement for all submissions, unfortunately, and all four of the pictures I sent were not up to par.
Quote from: Zynk on October 20, 2017, 11:29:03 PMYou are not limited to ZSNES screenshots. You can use ANY emulator with screenshot capabilities, like Snes9x.Its important to mention the ROM Information should be properly filled (Give the file name, CRC32, MD5, SHA1, and tell if its for a Header or No Header ROM). Use Gameheader utility to get those.
Quote from: DougRPG on October 20, 2017, 11:31:39 PMYou could try this version I uploaded, but I just tested and the screenshot feature isn't working I think this libpng I used is not the right one. I'll try to fix it.
Quote from: Tom on October 20, 2017, 11:41:37 PMI remember trying to get your SNES9X hack to run a while back, DougRPG, but I could never get it to work on my system. It wouldn't even start up.
Quote from: Tom on October 21, 2017, 12:57:48 AMWell, sending an e-mail to hundreds of people is a lot easier than manually adding thousands of pause tags to the script, ha ha! Only five people have asked for it so far. People aren't exactly clamoring for this game, so I can handle it pretty easily, I think.
Quote from: Tom on October 21, 2017, 12:57:48 AMIn terms of length, it's the standard RPG, thirty to forty hours if you take your time from a "Fresh Start." Seeing EVERYTHING would require loading up the game up at various times throughout the year to see the optional events, but that's not required of the player. It's just for fun. If you're playing through Restart+, you could probably beat it in one sitting, if you're dedicated.
Quote from: Tom on October 21, 2017, 01:21:14 AMSome of the events have character development. Some are just there to add a little bit of flavor to the world. A lot of the events are tied to Japanese holidays, which might not mean as much to people in other countries, but some are familiar internationally, like your birthday or Christmas.
Quote from: Tom on October 21, 2017, 03:02:46 AMGood news, folks!DougRPG found an older version of bsnes that has screenshot and video recording capabilities, so I was able to get the screenshots that the system demanded. The submission is in the queue! If it doesn't go through on October 22nd, Japanese time, I will still send the game at midnight to anyone who requests it (or has already requested it) through twitter.xZabazax: I don't know about SNES9X, but in bsnes, the clock is separate. Loading a save state in the game will not change the clock. However, it will still affect your save files... So if you have saved the game at one point later in the game, then load a save state that was made at an earlier point, the actual save files will go back to how they were back at that earlier point.So you should still be careful when loading save states.
Quote from: tvtoon on October 21, 2017, 10:16:01 AMWhat I have been looking for is actually how to change emulators (SNES9x specifically) mapping for it to work. Is there a repository holding the code so far?No offense to your efforts, Tom and gang but if you can send me this and the translation I can take those shots.
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