11 March 2016 - Forum Rules
Started by Tommy, November 26, 2016, 09:15:06 AM
Quote from: Blackiris on February 09, 2017, 10:54:28 AMOr you could include a hint in the manual.
Quote from: Merr Man on February 09, 2017, 05:56:48 PMThat secret sounds so neat, you translators have all the fun!Just don't spoil too much of it, make it very, very cryptic or in the form of a riddle.
Quote from: Tom on February 12, 2017, 07:24:44 AMAt the moment, I'm taking a break from a button-mashing mini-game at a festival that I swear must have been programmed for Meijin Takahashi. I need a break! And I'm not even at the final round!
Quote from: KingMike on February 12, 2017, 11:30:41 AMAbout Takahashi's famous button-mashing skills... it's pretty amazing, but AGDQ has shocked me that there's people who can do the A Link to the Past walk-over-pits glitch in real-time (60 taps per second). I'd have thought that beyond human possibility (at least I assume they're playing with normal controllers? No turbo allowed there? )
Quote from: Tom on February 13, 2017, 02:27:52 AMI made it to the final round legit, but in the final round, I had no choice but to swallow my pride and use auto-fire turbo! (It was for testing purposes only! I did it so the patch wouldn't be delayed because of personal pride and lackluster button mashing skills. Don't cheat when you play it for real, folks!)DDStranslation fixed the item acquisition messages so that they'll always fill the window. This helps a lot for formatting, and it means that the one line that concerned me has no issues whatsoever. The side effect is that the game will need another playthrough to fix all of the lines that will have too many newline tags now.Right now, I just need to finish formatting the optional events.DougRPG has just moved into extracting the graphics from the sixth nation in the game. There's a handful of signs there, and then... Only four other graphics to translate in the whole game after that. (Two of them being in-battle graphics.)Recently, he extracted one really HUGE graphic for FlashPV to edit. It's probably the most visually complicated image in the game, and I'm eager to see how it turns out! Once that image is done, I'm sure it'll be smooth sailing for FlashPV! We're all well past 90% complete now. We're in the final stretch!
Quote from: midget35 on February 13, 2017, 07:59:20 AMTom and team: Please add me to the list of people who are incredibly excited for this release, and grateful for your brilliant work. (What a team!). Are you saying the whole game is 90% complete?
Quote from: Tom on February 13, 2017, 08:17:20 PMIf any of them include a line break, it's back to the drawing board, because the battle feed doesn't allow for line breaks. If none of them do, then all it needed was for me to change one word in the translation. (That's already been done.) But either way, it's an issue that I THOUGHT was done, but it turned out that it was not quite done.
Quote from: Tom on January 18, 2017, 08:55:41 PM(In fact, my goal is to translate all of the Tengai Makyou PC Engine releases and put them into the PSP Collection for the ultimate Tengai Makyou experience!)
Page created in 0.080 seconds with 19 queries.