I've just finished the game, playing on a real snes with a modded cart. I'd like to share my impressions, and thanks you again Tom, for making this happen!
I was able to get to the end of the game on a 1chip snes without glitches, and I explored nearly anything available, remaining to be seen just some of the PLGS shrine events, which I plan to visit across the next year. The only glitches I've seen was some minor text corruption that disappeared in half a second, at the end of some battles, mainly in third country, or when sorting inventory. It did happen constantly when I was at certain point in the game, but latter it stopped happen and I never saw it again. It seemed it had something to do with the number of items I had. I don't know if it happens on a emulator, or if it happens in the real cart, without the patch. I have the cart unmodded too, but I've stopped playing on the second country, and I'm not pretty sure which version of the patch I have (I presume its version 6.0, by what the seller said).
Said that, I really enjoyed playing it all along. IMHO it's not a masterpiece, but it's a great game!
The translation fitted it really well. The jokes, the quotes, you all did a hell of a job making it all fells right, even for people who are not really aware of Japanese culture.
The game sometimes feels like it was rushed to market. There are some places that sens underused and unfinished, like the "maze" before dragon country castle. I think the PLGS was not used to it's fullness too. For example: they could have implemented a color pallet change to make map and places darker at night times, or used the RTC to determine what enemies would appear, at which rate, and so on. Maybe some skills could have been boosted/nerfed at certain times too.
The same applies to the shrine events, the ones I've visited are nearly identical and don't add much to the game. Infact, the only thing I remember being useful was getting the mortar armor. I know they couldn't be game breakers, because not everyone will play the game for a full year just to be able to see everything, but I feel they could have been more.
The visuals are great, and it's really incredible the amount of one time used elements present. Like, most places are completely different from everything else in the game. There were many things I've minded: wow, they used this bunch of tiles only for that!? The same happens with the enemies. There are just tons of completely different monsters.
The role is a good one, and I couldn't add much to it to what I've already read on this thread.
Summing all things up, It was a great experience, and I'm thankfull for being able to live that, but I guess it doesn't lived up to the hype I've put on it.