11 March 2016 - Forum Rules
Started by qwertymodo, November 17, 2016, 02:52:09 PM
Video Password: !chrono_intro!
QuoteReported/Known Bugs:Ending and Fall of Guardia FMV's are not inserted yetSD2SNES: Videos crash, resulting an a seizure-inducing acid trip of flashing colors. This is due to high seek latency of the SD card, which is not necessarily the same as the speed class. Try a different card.Minor NMI-related GFX glitching (I need to tighten up the NMI hijack a bit)Game softlocks during the ending credits (Epoch flying ending)At the beginning of the game, when getting out of bed, the "Morning Glow" track cuts suddenly to "Peaceful Days" fixedBrief fade-related blip during song transition after picking up pendant from the Telepod [Screenshot] fixed (Should also fix a bunch of similar transitions)Battle audio doesn't play for second battle in Truce Canyon (600AD) fixed (Should also fix a bunch of potential issues with volume changes during SPC fallback)Organ track in 600AD Cathedral cuts out sharply fixed (More SPC fallback volume change fixes)1000AD Overworld fade transitions start playing track before unmuting fixedAttract mode SPC fallback with MSU-1 enabled cuts out after screen transition fixedArris Dome: Chrono Trigger Theme after viewing Day of Lavos video doesn't end at the right time [Correct Timing] fixedJet Bike Johnny theme doesn't play correctly when first meeting him fixedShort track immediately after Robo FMV doesn't play fixedHeckran Cave: SPC fallback doesn't resume after battle fixedCharacter select screen from the overword softlocks fixedReptites before meeting Ayla are impossible to beat fixed (my bad, the audio code got too long and clobbered a data table)Echo bug in Nu battle in the rain at the Hunting Grounds fixedPause/Character Select screens broken after some FMV's fixedSPC plays during Frog's Theme as he leaves you at Guardia CastleSPC plays during Battle Theme during Dalton scene at Last VillageSPC plays when resuming track from character change screenSPC plays after getting Robo by talking to Marle/Lucca repeatedlySPC plays before meeting AylaMasamune beam SFX stops when Frog's theme starts playing againLavos theme sub-track switching not implemented (track 85)Sprites briefly blink visibly during black screen after FMV playsskins4thewin's bugs:Music doesn't stop when it should--Running into Marle--Getting into some battles, like Gato--Paused in battle--After beating Gato--Frog jumping down in the Cathedral when first meeting himNo gavel sound effect in courtMagic sealed door in the first dome only plays jingle onceWhen warping to the end of time for the first time, the fade to black is delayedWhen getting magic from Spekkio, the jingle only plays onceUsing Aura Whirl causes GFX glitches (at least during Heckran battle)Ayla FMV doesn't play at all if Marle isn't in the partyEcho bug with ice spell during Heckran battle
Quote from: Rodimus Primal on November 18, 2016, 12:52:38 PMIs it possible to play with the FMVs but keep the original music? I prefer it over the MSU 1 music.
Quotev3.03s (2016.11.10)Changed- Loc Events . All ColorCrash commands can now be used without killing strings.v3.03 (2009.01.16)Fixed- Loc Events . Loading Epoch (PC8) did not display or update properly
Quote from: justin3009 on November 18, 2016, 06:50:36 PMThat PC 8 one is a GOD send bug fix. Thank goodness for that!
Quote from: Bregalad on November 19, 2016, 04:34:44 AMSo basically, you're selling Chrono Trigger music ? That sounds, to me, like super illegal.Even though in the preview, it seems to sound very great, incredible. If only this was legal.
Quote from: Bregalad on November 19, 2016, 05:55:15 PMI am still not very clear about it, this Blake Robinson guy is actually doing licenced work for Yasunori Mitsuda ?!
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