News: 11 March 2016 - Forum Rules, Mobile Version
Current Moderators - DarkSol, KingMike, MathOnNapkins, Azkadellia

Author Topic: Snes9x MSU-1 Support  (Read 28137 times)

lexluthermiester

  • Hero Member
  • *****
  • Posts: 513
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #100 on: March 27, 2017, 08:03:17 pm »
Yeah, found that and revisited my post. You posted the above before the edit. And we're just not going to agree on some of these points. So let's leave it at that.

Based on what I've read and understand of the code and how to implement it, it seems like the MSU-1 code could work rather well with ZSNES. But that is from an admittedly limited understanding.

Never understood the silly drama surrounding byuu. He's done great things and is still doing them. People really need to quit being so damn childish & petty.

EDIT; BTW, please don't take my perspectives the wrong way, I think what you're doing with MSU and SNES9x is most excellent!
« Last Edit: March 27, 2017, 08:14:03 pm by lexluthermiester »

qwertymodo

  • RHDN Patreon Supporter!
  • Full Member
  • *****
  • Posts: 170
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #101 on: March 27, 2017, 08:31:07 pm »
I'm good with agreeing to disagree, so I guess we'll just leave it at "I'm not interested in porting MSU-1 to ZSNES".  Also, agreed on people being petty.

d0k3

  • Newbie
  • *
  • Posts: 2
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #102 on: April 04, 2017, 06:13:11 pm »
The Windows binary download link on the opening post doesn't work anymore and I can't compile myself. Are there any mirrors or recent SNES9X nightlies?

qwertymodo

  • RHDN Patreon Supporter!
  • Full Member
  • *****
  • Posts: 170
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #103 on: April 04, 2017, 06:37:25 pm »
Try it again, you caught me in the middle of a server reconfiguration.

d0k3

  • Newbie
  • *
  • Posts: 2
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #104 on: April 04, 2017, 07:22:52 pm »
Thanks a ton!

darthvaderx

  • Jr. Member
  • **
  • Posts: 63
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #105 on: April 07, 2017, 07:42:58 pm »
I can not make the Super Mario Odyssey MSU-1 audio work on Snes9x, is it compatible?...

qwertymodo

  • RHDN Patreon Supporter!
  • Full Member
  • *****
  • Posts: 170
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #106 on: April 07, 2017, 07:48:35 pm »
Should be, can you post a screenshot of your game folder?

darthvaderx

  • Jr. Member
  • **
  • Posts: 63
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #107 on: April 07, 2017, 09:19:28 pm »
Should be, can you post a screenshot of your game folder?

The problem is the source , I can't change the wav archives into PCM , I don't use GNU / Linux so wax2msu is not good for me , I want for working PCMs , can you help me? The ones I found on the internet do not work.

qwertymodo

  • RHDN Patreon Supporter!
  • Full Member
  • *****
  • Posts: 170
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #108 on: April 07, 2017, 09:34:43 pm »
Oh, right... SMO used the old MSU-1 spec with .wav files before the spec was changed to .pcm.  I'm not actually sure how to extract the loop point from those, I'll look into it.

darthvaderx

  • Jr. Member
  • **
  • Posts: 63
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #109 on: April 07, 2017, 10:02:37 pm »
Oh, right... SMO used the old MSU-1 spec with .wav files before the spec was changed to .pcm.  I'm not actually sure how to extract the loop point from those, I'll look into it.

Thanks ...

I found .pcm files for SMO on the internet, but they don't work.
« Last Edit: April 07, 2017, 10:08:07 pm by darthvaderx »

qwertymodo

  • RHDN Patreon Supporter!
  • Full Member
  • *****
  • Posts: 170
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #110 on: April 07, 2017, 10:29:42 pm »
Ok, so try this: https://github.com/qwertymodo/msupcmplusplus/releases

with this config: https://raw.githubusercontent.com/qwertymodo/msupcmplusplus/master/configs/super_mario_odyssey.json

Save the config as tracks.json, and place it and the .exe in the same directory as the .wav files then run the .exe.  If that doesn't work, send me a screenshot of the game folder.

darthvaderx

  • Jr. Member
  • **
  • Posts: 63
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #111 on: April 07, 2017, 10:52:25 pm »
Ok, so try this: https://github.com/qwertymodo/msupcmplusplus/releases

with this config: https://raw.githubusercontent.com/qwertymodo/msupcmplusplus/master/configs/super_mario_odyssey.json

Save the config as tracks.json, and place it and the .exe in the same directory as the .wav files then run the .exe.  If that doesn't work, send me a screenshot of the game folder.

And the result is ...

FANTASTICALLY WORKS ...

Thank you very much indeed for the attention, even with my limited english I am pleased to have been useful in something ...

(EDIT: No looping in the title music but it's alright , it's a demo ...)
« Last Edit: April 07, 2017, 11:51:13 pm by darthvaderx »

ToHell

  • Jr. Member
  • **
  • Posts: 20
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #112 on: October 19, 2017, 09:56:42 pm »
Good Day,

use snes9x for

Mega Man X Guitar Playthrough - Krzysztof Slowikowski, Qwertymodo Audio Fix v2
Mega Man X TheRetromancer, Qwertymodo Audio Fix v2


and every time after I finish a level the screen goes black and the game dosnt continue.


qwertymodo

  • RHDN Patreon Supporter!
  • Full Member
  • *****
  • Posts: 170
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #113 on: October 20, 2017, 03:04:43 am »
Good Day,

use snes9x for

Mega Man X Guitar Playthrough - Krzysztof Slowikowski, Qwertymodo Audio Fix v2
Mega Man X TheRetromancer, Qwertymodo Audio Fix v2


and every time after I finish a level the screen goes black and the game dosnt continue.

How recently did you download Snes9x? I tend to update the build link fairly often, since it's likely to be awhile before v1.55 actually sees a release.  Try re-downloading it and see if that helps your issues.

ToHell

  • Jr. Member
  • **
  • Posts: 20
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #114 on: October 20, 2017, 02:20:07 pm »
no, do not work. Have the emulator from the first posting. Beat a Stage and X still leave the level and bam "black screen".

Use snes 1.55 on windows10 32-bit. Have only trouble with this first X game.

qwertymodo

  • RHDN Patreon Supporter!
  • Full Member
  • *****
  • Posts: 170
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #115 on: October 20, 2017, 02:27:18 pm »
Can you post a copy of the patch file you're using?

October 20, 2017, 04:30:57 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Looks like Smokemonster

October 20, 2017, 04:32:17 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Looks like Smokemonster's patch is broken.  Get a clean, unpatched MMX ROM and apply this patch instead: https://dl.qwertymodo.com/mmx_msu.bps  Also, be sure to delete the .ips included in his pack so it doesn't try to soft-patch that over the top of it.
« Last Edit: October 20, 2017, 04:32:17 pm by qwertymodo »

ToHell

  • Jr. Member
  • **
  • Posts: 20
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #116 on: October 23, 2017, 05:43:50 am »
hello qwertymodo,

after the reupload Mega man X do not work in Snes9X.

Mega Man X Guitar Playthrough - Krzysztof Slowikowski, Qwertymodo Audio Fix,
Mega Man X TheRetromancer, Qwertymodo Audio Fix

crashed again (in snes9X 1.55).

Beat a robot master and X quit the level - black screen.

qwertymodo

  • RHDN Patreon Supporter!
  • Full Member
  • *****
  • Posts: 170
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #117 on: October 23, 2017, 02:25:23 pm »
Did you use the MMX patch file I provided above?  It works perfectly fine here.

ToHell

  • Jr. Member
  • **
  • Posts: 20
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #118 on: October 23, 2017, 03:18:16 pm »
(sorry for my bad englisch)

Have try this new re-upload from Smokemonster. "Black screen" again.


then i test your patch and  now  :woot!: :woot!:

https://picload.org/view/dgwioclr/neuebitmap2.jpg.html

Many thanks!!!!!!

lexluthermiester

  • Hero Member
  • *****
  • Posts: 513
    • View Profile
Re: Snes9x MSU-1 Support
« Reply #119 on: October 23, 2017, 04:18:20 pm »
Hey qwerty,
With the release of SNES9x 1.54.1, are you going to do an MSU1 version, or have you gone in a different direction, code wise?