I'm using the hex editor in FCEUX to try to edit the dialogue text drawing speed in this game.
I'm trying to edit the text speed, which via the GG code at gamehacking.org that sets it to max, I found the address B6BE for, but how do I change the values temporarily and test what happens? When I change a value the game just freezes.
I also found this in these notes: http://www.bwass.org/romhack/zelda2/
F65E: 8C 6605 STY $0566 ; Delay between letters
That could also be what I'm looking for. But the values for that address are FF and 03 when I use the hex editor, why is that?
The other thing I'd like to do right now is fix the sword slash cancel when landing and jumping - Link's sword attack is canceled if you attack right before landing or jump right after attacking. I'd like it to take priority over the landing and jumping and it would be best if Link could attack and jump at the same time. I can't find this in the notes, so any help is appreciated.