11 March 2016 - Forum Rules
Started by dejan07, October 04, 2016, 03:03:21 PM
Quote from: Tommy on October 05, 2016, 08:53:04 PMI re-established contact with LostTemplar by email a matter of months ago. He mentioned some personal matters and said that he wanted to finish a different project first, which I suppose must have been your project. I'm sorry to hear that you've had no progress, both for your sake and mine as well.
Quote from: Nightcrawler link=topic=22799.msg31a9549#msg319549 date=1475710517I'm not clear on this. Is the script available for a hacker to pick up and complete said hacking? Or should this topic just be ignored as no new news? If you want your work to have a large impact, you might want to get it out there sooner rather than later before someone else's work on the game takes that spot instead. For all practical purposes, this project was abandoned years ago and other efforts may have started.
Quote from: dejan07 on October 04, 2016, 03:03:21 PMYeah, that's right. Far East of Eden Zero translation is finished! The Holy Grail of SNES RPG's is finally translated by Tom's translations!https://www.youtube.com/watch?v=M8kWIm-BcasThe only thing left to do is to hack a few menus and compile all the data into a patch.
Quote from: Tommy on October 07, 2016, 12:02:30 AMElmer (and everyone else), I think I need to clarify something. Dejan07 (the person who started this thread) has nothing to do with the project. They're just someone who saw the footage on my Youtube channel, and started this thread about how the translation was "finished," a misleading word. They left me a message on my Youtube channel telling me to come to this thread.Nobody actually involved with the project (and certainly not I) have said that the project is complete, only that the script translation is complete.
QuoteThe fact is, the project itself is nowhere near complete. Only the script is. It's not running on "real hardware." It's running on bsnes with a font file for the large font appended to the emulator. It needs a dedicated hacker working directly with me to solve the remaining issues... (A new smaller font, some text overwrite issues like when a long string appears before a short string in battle, traces of the long string will remain in the battle feed window, for instance). Graphics are entirely unedited as well. Some things may need to be cut (like selecting from a list of kanji to stand as four in-battle customized strategies). This feature is meaningless in the English version, and will have to be handled differently in English.Although the game is crash free up to the credits (where it finally crashes), it's not glitch free. As I said, the battle text has overwrite glitches, some longer enemy names become invisible... And there are also some tiny things to spruce up....Nothing impossible, but it's certainly not something that can be done in an afternoon, if you know what I mean. With the hacking and beta testing, it'll take at the very least several months to complete the hacking, and plenty more time to fully test it.
Quote from: tvtoon on October 10, 2016, 10:33:10 AMIf you can change the menus and so, then the "fast" work is preferred.As I recall from byuu forums, the clock just rewinds itself, so it is not a big deal. Playing the game as it was intended is better than packing up expensive hacks in a translation.
Quote from: DougRPG on October 10, 2016, 09:15:48 PMThe guys I suggest to you are Bongo (he very active) and Nightcrawler. As far as I know Nightcrawler finished the Glory of Heracles 4 hack, and from his messages about Glory of Heracles 4, this game has much more complex menus than FEOEZ. So I'm certain he can do an amazing work in FEOEZ.
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