11 March 2016 - Forum Rules
Started by DarkSamus993, October 04, 2016, 12:34:01 PM
Quote from: LoyalLedger on July 24, 2018, 11:27:31 PMHey, hope this isn't a necropost, but with the release of the Megaman X Legacy collection, I was wondering what the possibility of seeing this romhack converted into a mod for the PC version of Legacy X5 is? I would love to be able to apply these critical changes to an official version of the game. Does anyone know if that is possible, and would anyone here be interested in even doing it? Classic Legacy collection never seem to get any kinds of mods, which is strange to me, so I don't even know if people care to mod the X games. Thanks!
Quote from: acediez on July 25, 2018, 12:21:08 PMWould be nice to get MMXLC2 rips of the renamed Mavericks' text from the stage introduction screen.
Quote from: DarkSamus993 on July 27, 2018, 09:21:28 AMI ripped these from the PC release of MMXLC2. After unpacking the arc files they were stored as 8bpp raw bitmaps (Tile Molester settings = 8bpp linear, 2-dimensional) with separate palette files.
Quote from: Magma Dragoon on December 30, 2016, 08:24:34 AMI updated the boss names with the proper palettes:
Quote from: DarkSamus993 on July 27, 2018, 03:30:53 AMI managed to extract them from the game files:Interestingly, the old names are still present in the files.
Quote from: acediez on July 27, 2018, 08:17:38 PMThose are very awkward size variations. I would assume is because they kept the constrains of the original version, but some of those are actually bigger. Maybe it's the size of the japanese ones?
Quote from: Heaven Piercing Man on August 06, 2018, 11:11:46 PMBy the way, am I the only one who's always felt the X/Zero boss fight was too easy or short for such an important moment? Maybe that one could be buffed.
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