11 March 2016 - Forum Rules
Started by Chaos Rush, July 06, 2016, 08:07:10 PM
Quote from: Chronosplit on July 07, 2016, 11:57:27 AMSpeaking of which... Chaos Rush, how are you going to handle Terrain? The DS ones I don't think are going to match up, but I'm pretty sure they're referenced in FFV and/or FFT at least.
Quote from: Da_GPer on July 08, 2016, 07:45:43 PMFrom what I remember, I could be wrong though, the original NES version had it that all 4 player characters were male. The DS and PSP versions had a female player character. Are you going to edit one of the player character's sprites to look more feminine, to make the character fit in the part visually?
Quote from: John Enigma on July 09, 2016, 01:52:30 PMTo this day, between this WIP translation, and the other two fully playable translations, I still wonder why Square-Enix (back then, Square Soft.) never remade Final Fantasy III to the Bandai Wonderswan Color, or the Game Boy Advance, and took them SO long to actually remake the game for the Nintendo DS.
Quote from: zfreeman on July 09, 2016, 01:05:01 PMBahamur?
Quote from: Maeson on July 09, 2016, 02:59:11 PMThey were going to make a port of III on the WS color, but it got cancelled. That's why I think there wasn't a GBA or PS1 port neither. In the case of I, II, and IV they had the WS versions to transfer many things to the GBA instead of starting over, which i suppose made them cheaper and easier to produce. Without a version of III, maybe they thought it wasn't worth the effort and ignored it, even more when it was a game that outside of Japan didn't have an "official" fanbase because it was never released there. I guess that after IV Advance, they decided to keep going with V and VI (Which were already ported to the PS1, so, again, maybe it was the easier route).I would have been very happy to have a FF III GBA port. Fuck, even a PS1 port, if only for how the music could have been (FF I and II got decent tratement if I remember right).Bad luck for poor FF III. But oh well... I love the Famicom version anyways. The DS remake is decent, but it could have had more improvements here and there, and a better use of the second screen, because most of the time is just... black. Although I liked the zoom-in feature to find secret things.
Quote from: SageOwl on July 09, 2016, 04:37:39 PMIt sucks that the highest selling Famicom Final Fantasy didn't get a western release because god knows the RPG community wouldn't have appreciated it over another Dragon Warrior game.I hate that it, and a lot of other DS games, used the touch screen as the main screen. I don't know why you would want to stare at that when the top screen is looking you in the face. That really turned me off on that version, but fortunately the Android/iOS port was solid. Famicom version will always be superior in my opinion.
QuoteThe Bahamur thing is just for the Spells themselves. Each spell has a different name, but the creatures you summon still are named like always (Bahamut in this case).For example to summon Shiva the spell is Icen, and Spark for Ramuh.
QuoteI guess that after IV Advance, they decided to keep going with V and VI (Which were already ported to the PS1, so, again, maybe it was the easier route).
Quote from: Chronosplit on July 09, 2016, 06:43:36 PMThis is correct, but why it was different takes a little explaining. Unlike later games, summon spells in FFIII are a little different in naming. Probably due to actually being three spells (evoker and summoner combined). The NES fan translations all completely missed this one before, and just went by the established names of summon spells in IV onward figuring they were old summon names or something. They really don't fit that way however and the DS version always had them correctly translated.
Quote from: Chronosplit on July 09, 2016, 06:43:36 PMAll three were planned all at once actually, as a "Finest Fantasy for Advance" deal. I think it was put forth officially after 1 and 2, if not just all at once.
Quote from: KingMike on July 10, 2016, 01:36:52 AMWasn't FF3DS designed so that it could be played entirely with touch control?(well, I played a bit of the JP-only 3DS version of FF1, and that does support touch-screen fighting, but it is probably easier to use buttons, as the menus, as I recall, used normal text menus. Not giant buttons like the footage I've seen of smartphone versions.)Although I must say the kanji font seems kind of small and blurry, compared to the PSP version. But I'll assume fluent speakers would still be able to read it. (though like other versions, it has an option to chose kanji or kana text in the menu)
Quote from: Midna on July 10, 2016, 05:17:58 AMI didn't even know there was a 3DS version of Final Fantasy 1 until just now, although I'm guessing it's just a port of the version already available on PSP, iOS, and Steam.
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