11 March 2016 - Forum Rules
Started by Sephirous, June 26, 2016, 05:20:45 PM
Quote from: Sephirous on July 25, 2016, 04:11:07 PMJust hit my first road block,Stage 2's Background Graphics are not Static where the Gears and Moving Chains are.So this really messes up graphics when I replace them with Static Ones.Most likely I won't be able to figure out how to stop the constant movement of sprites to freeze the gears and such.If this happens, I will end up recreating the stage into something else or, Mehhh....not sure yet.July 25, 2016, 04:18:30 PM - (Auto Merged - Double Posts are not allowed before 7 days.)Scratch that, I figured it out.The game doesn't like it when I change the Sprite Sheet.Other stages do just fine but this stage is very stubborn.
Quote from: Sinis on July 25, 2016, 07:44:33 PMNow you know on how I felt when I first encountered this lol. Keep in mind that Tower of Terror will use some of the same sprites from Clock Tower so be sure to plan ahead for that stage if you can along with Final Clock Tower.
Quote from: MathUser2929 on July 26, 2016, 10:47:57 PMI don't have alot of confidence in this hack if you don't even wanna animate the gears in the clock tower.
Quote from: MathUser2929 on July 27, 2016, 01:58:31 AMI wish you could do a ROB no real pits thing. Pits that just make you backtrack. I dunno if you have that kinda skill but it sure would be a nice touch. Pits used to peeve me off in the old Castlevania games.
Quote from: ShadowOne333 on July 27, 2016, 08:24:19 PMSorry to ask this, but I saw you are working on some sort of modern sprite for Alucard for this hack.I wanted to ask, would you share the sprite sheet for him with me, please?I want to use it for personal use only, not public, for the Akumajou Densetsu Title Screen + Localization hack I made a while ago.I never liked Alucard's sprite for CV3 and I wanted to give it a modern look for a long time now, but didn't have the time to actually do so.
Quote from: ShadowOne333 on July 30, 2016, 01:56:56 PMHey Sephirous, do you by any chance have the Cadence of Agony IPS?I tried searching for it but the only link I seem to find is down due to terms of copyright or some BS like that.I wanted to patch CV3 with it to rip the Alucard sprites.
Quote from: Midna on July 30, 2016, 07:47:36 PMThat screencap doesn't look very pleasant. It's kind of hard to tell what's supposed to be solid and what's just background since the platforms and gears are both yellow. It all just blends together.
Quote from: Sephirous on July 30, 2016, 11:13:53 PMHere is the original file.https://drive.google.com/open?id=0B_2VopaXSSFqV3ZSbzEta2hROVE
Quote from: Sephirous on August 02, 2016, 12:14:13 PMOh Wow!I'm actually going to need that done at some point. Once you finish those can I add them into the Cadence Project? August 02, 2016, 12:22:29 PM - (Auto Merged - Double Posts are not allowed before 7 days.)Also the problem I found with the Cadence Portrait was it was to big to fit in the original....This is totally up to you, But Would you be able to make the Armand Portrait and Maria Portrait as well? Eek, That just reminded me that I have to create the ending and boss fights sprites for them too. Hmm, Well I do have a couple more stages to do before I run into that scenario, So I can try stuff out on that later.
Quote from: Sephirous on August 02, 2016, 07:41:05 PMOhhh, So that is what you meant when you asked for the sprite sheet. Now it makes sense. I didn't know you could do that. Awesome! August 02, 2016, 07:43:07 PM - (Auto Merged - Double Posts are not allowed before 7 days.)Also, Did you update the sprites that are used when Alucard shakes Trevor's Hand?I think it's a separate spot as well.August 02, 2016, 07:44:57 PM - (Auto Merged - Double Posts are not allowed before 7 days.)The Portrait is excellent!!
Quote from: ShadowOne333 on August 02, 2016, 08:45:45 PMWell actually the sprite sheets is an image that contains the sprite of the complete character movements, each one of them.Like this one for Alucard:http://www.castlevaniacrypt.com/img/cv3/sprites/alucard-3.gifThanks for reminding me of that little shake of hands, I haven't given the game a playthrough yet so I'll keep my eyes on watch when I reach that part, I'll see what happens and then try to locate the sprite for that event.And thanks! I think I'm close to finishing my Alucard revamp for my hack, but if you want help with something related to it let me know!I'll be glad to give you a hand.
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