Oh Wow!
I'm actually going to need that done at some point. Once you finish those can I add them into the Cadence Project? 
August 02, 2016, 12:22:29 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Also the problem I found with the Cadence Portrait was it was to big to fit in the original....This is totally up to you, But Would you be able to make the Armand Portrait and Maria Portrait as well? Eek, That just reminded me that I have to create the ending and boss fights sprites for them too. Hmm, Well I do have a couple more stages to do before I run into that scenario, So I can try stuff out on that later.
Well of course!
I already have that Alucard End sprite done.
I have also located the portraits for each character, thankfully they're all put next to each other.
I know what I can do to help you out without providing the still WIP IPS for my CV3 hack.
Here you have both the .bmp files that YY-CHR uses for Save-Open Snapshots.
Just make sure that you go to the EXACT same offset and then Open the BMP file, it will automatically replace each tile with the updated ones of mine.

Here you have them:
The first one is at 0x050810 (portrait not edited yet):
The second one is at 0x04E010, this one already has my custom Alucard sprite I posted in the previous message.

I have to notify you that I'm using an Akumajou Densetsu ROM for my hack, since I'm working over my
Akumajou Densetsu Title Screen hack I made some time ago.
So take that into consideration when you import the BMP files I just uploaded to your ROM if you are using CV3 (U).
I'm just missing the Alucard Boss sprite, I still have to find that one.
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Edit: Forget the last line, I already found him haha.
His sprite for the Boss fight is at 0x047B10 (Akumajou's offsets)
How's this for Alucard's portrait?


As for the Boss Sprite, I think I will leave it as it is, since there is but only 2 sprites for the head and there's no room for the hair, so Alucard will have a hair change when you defeat him.
