11 March 2016 - Forum Rules
Started by Sephirous, June 26, 2016, 05:20:45 PM
Quote from: Tsukiyomaru0 on October 10, 2016, 12:26:13 AMdon't know if someone pointed this out, but your screenshots have patterned dithering to them.
Quote from: Sephirous on October 14, 2016, 02:07:17 AM@SinisI should be able to edit the colors for the Skull fairly easily as long as they aren't merged with the health bar colors.Searching with the hex editor for the 3 Color Values in sequence then changing them all to the same colors should work.It is what I did with the Hand Shaking Scenes and Map Screens since they used a separate hero color sprite palette from the main Hero Sprite Palette.
Quote from: Sephirous on October 18, 2016, 11:54:29 PMI have been keeping the difficulty to a minimal to avoid creating a brutal mess of enemies and stuff through out the game.But I think for the last stage, it should have at least some deeper difficulty to it than the rest. It is the last stage after all.
Quote from: Sephirous on October 18, 2016, 11:54:29 PM... I have been noodling with the idea of creating what I call "Dracula's Maze" an area where you must take a leap of faith down a shaft a few times hoping there are not Spikes at the bottom. Strangely this idea came to me by playing Mario Party where you have to choose a pipe to drop a treasure chest and hope it gets to your character. This is not by any means difficult to remember, Once you jump down you can easily remember which shafts are the correct ones, But challenging the first time down at least. ...
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