11 March 2016 - Forum Rules
Started by Camerupt, May 19, 2016, 12:18:01 PM
Quote from: Midna on May 19, 2016, 03:39:17 PMOne thing I noticed right off the bat is that your sprite is using too many colors. The NES, as with all 8-bit Nintendo systems, can only support three colors to a sprite plus transparency.
Quote from: USC on May 19, 2016, 10:08:11 PMYou probably need to sync up the palette in TLP with the bitmap you're importing. Figure out the RGB values for each color you're using in the spritesheet, then change the TLP palette to that value (so make the blue in TLP match the aqua green you're using for the tunic, etc).Right now it's having to "guess" which color in the Bitmap corresponds to which color you want in the ROM, which is why the yellow is being assigned to the same color as the skin. Hope that helps.
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