11 March 2016 - Forum Rules
Started by RHDNBot, May 18, 2016, 10:27:57 PM
Quote from: Maeson on May 19, 2016, 01:30:40 PMThat's precissely why you start this mod with an accessory that lowers random encounters, and you can get a better one later (that was also improved in that regard, it lowers the chance more).In fact it's something that I talked about in the readme; the encounter rate can be annoying for some, and I understand why (I even give the same example: Exploring while sailing).I personally don't have problems with the GC version (the dreamcast one has a higher encounter rate).I've played many 8 and 16 bit rpgs with worse random encounters for this one to bother me.
Quote from: Maeson on May 19, 2016, 03:34:21 PMActually no, I thought of it, but I couldn't find a place for that.Maybe in the future.
Quote from: Maeson on May 19, 2016, 05:56:42 PMIf you are talking about HP and gold cheats, I'm sorry but i'm of no help there, as the test playthroughs where done without cheats or even save states. If you still find the introduction kind of tough I'll give some tips:SpoilerTo deal with the soldiers is best to make both characters attack the same target, they most probably take him outin one round and you'll avoid being attacked by him.Vyse starts with Red Element, and Aika with Green, you can change them with the Y button during a fight. it's in your best interest to fight a couple of times and learn Pyri and Sacri, they will make your life much easier. But try to save some magic points for the big guy at the end of the introduction.Pyri is a fire spell that will do a pretty good ammount of damage, taking out the soldiers in one hit, Sacri is a healing spell.The Defend command is very useful in this game, it halves any type of damage, and increases your chances of counter-attack normal attacks, which is the only thing the soldiers do.You can stop the random encounters if you disable the alarm, if you want. Kinda funny they added that but there it is.[close]About the hashes, no worries.
Quote from: Maeson on May 20, 2016, 03:57:13 AMYes, in this game you can can have a lot of max gold.There is one rank you can get that needs you to hold one million of gold coins. to give you an idea.About the elements (Or colors) and such, don't believe the charts you can find floating around internet. I've seen quite a few being wrong (Like green being effective against yellow, when is the other way around). I remember being confused my first time playing this game because the differences in the charts I found.You have in the readme (How not) a small table with how elements and how they work in the mod, right below the magic changes.
Quote from: Ryan914 on May 20, 2016, 09:59:38 AMGiven that I played the original and Legends I can give you some advice:The Six Moon Stone Colors which are the attributes of spells and enemy typesRed is that of FireGreen is that of Nature and HealingPurple is that of IceBlue is that of Water and WindYellow is that of ElectricitySilver is that of Life and Death - You have a paltry amount of SP early on, Focus may be a necessity.- Do not battle the Loopers until you have something that can assure a 100% Hit Rate (Either it be a skill or piece of equipment), there are also 6 versions of them; each based on an element.- In Legends there is a bounty hunting system, those bosses do give good loot and equipment, so it does help out, especially here in this version where the difficulty is increased- One of the Biggest roadblocks in this game is early on against Bleigock, keep a handy supply of healing items due to the fact it can inflict poison on your party, if you obtained any Pyri Boxes before hand, use them. Also go back and save immediately after defeating Bleigock as you will fight ANOTHER boss battle.- Moonberries are your go to for learning S.Moves, try and get as many as possible, learning all the S.Moves makes the game much easier to deal with. (Especially Delta Shield; This makes the South Ocean easier to handle as the Gravers are the most dangerous as they cast Eterni; Instant Death Spell)- In Airship Battles; The colors represent the amount of damage the enemy will inflict next. Red being more serious than Yellow and Green. - Invest heavily in Purple Magic early on due to the fact it has the cheapest SP cost of all of them and can be useful in a pinch against most bosses.- There are stat boosting seeds you will find, later on if you perform the right conditions, you should be able to buy them for 5,000 Gold a pop.- Never neglect Increm/Incremus, Quika, Silenis, or Driln/Drilnos. In Later Ship Battles you should be able to use Magic laced shots to silence Magic using creatures and Driln to weaken enemy ships. Increm/Incremus and Quika help bolster the ship's parameters in battle.- In Airship battles, also carry a supply of repair kits, you only have a limited supply of MP, even with healing spells, you still should conserve MP for Buffing/Debuffing.- The Swashbuckling Rank easily goes up if you say the right thing during dialogue choices (Generates a noise if you chose the right option). Running away too often causes it to go down.
QuoteNow I just have to find out the difference between purple and blue, purple and red, and yellow and green. Maybe I'll find a guide with pictures.
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