Damn too much info to catch up with.
To start things with, here we have a true
beta patch with everything translated!https://www.dropbox.com/s/x1c337uxtc34abf/TranslationBeta.ips?dl=0
I "think" that the base ROM is unheadered, so that into consideration when patching it into the ROM.
There are some details to take into consideration:
In the Tutorial text, we have three bugged tutorials;
* Breaking blocks: The part where it lines up three pink blocks, they don't disappear, I can't remember if that's normal or not. I don't know why, but this whole section sometimes feels out of order.
* Using panels: Where it says the four different color of panels, it skips that part due to the pointers posted by DarkSamus not being updated properly at the moment.
* Game rules: Same as above, though I can't remember exactly where the skipping occurs, but I know for a fact there is a part where it does.
Please let me know if you find anything else!
Now to answer some questions:
I couldn't see any messed graphics, only when I patched the wrong font16-3, which rainponcho fixed thankfully.
For the on going discussion regarding japanese text, I won't get in the way, I know next to jackshit about japanese so I cannot have a say in this matter. XD
For the robot, what exactly do you mean by saying it's akward? I would shorten the "robot sounds" to only one word instead of two or so to make more space, but let's see how the scripting in which rainponcho is diving in works out.
For Bowser, I did include that line which you mention, however I didn't notice that in such text we only have three lines, but in the text tools I do have 5 to include those, you can check what I've done so far here:https://www.dropbox.com/s/a3vi4hhr6t4nqfb/WC98%20Text%20Tools.rar?dl=0
The decompression files are REALLY freaking messy, like... Completely out of order, I created backups up the ass for everything and lost track of other things. I will try to clean things up first before sharing that.
Oh and btw, Dogu's text is not a softlock, he actually takes REALLY long to go to the next sentence as seen here:https://www.youtube.com/watch?v=HSgP-O06FEg
So thankfully that's normal haha.
I did the following changes to the ROM:
30800 = 0f
30802 = 0f
30804 = 01
303ac = 9d fc 5e
3024a = 9d fe 5e
30280 = 9d fe 5e
30265 = 9d fe 5e
38004 = 00
However it seems like I still have the box right at the outline of the screen instead of an 8px offset.
I might have done something wrong, most likely.
Also, I was about to ask what you were referring to when you said scripting, but by the looks of it it seems like you debugged a bit of how the script sequence works for the Story text to hopefully add more lines, is that right?
And while I'm at it:
, would you guys mind if I were to set up your tools into one nice package and upload it to Romhacking as Utility for translating Wrecking Crew 98?
It might help if someone else attempts to translate the game to another language as well.
I will take care of getting everything in a more neat way than what I currently have and with some instructions to do so, but I have to ask for your permission first