Sorry for the absence from my side during this past weeks.
I struggled A LOT to get this working properly.
Sadly, I couldn't get things working with the tools provided by DarkHunter/DarkSamus.
Thankfully, your last comment, @rainponcho, gave me an idea as to how to work around the problem.
What I ended up doing is edit all Story text files to force a specific offset where each block would go, I specified 1kb ahead for each Story text block so that I can be certain they won't overwrite each other (insertion shows that at most there are certain blocks which get to 800 bytes, so 1000 bytes per block is a nice range).
So I specified #JMP commands to each Story text file, and then went to the pointer's offset for each one of them in the ROM's Hex data, changed them to the ones I specified, and now they work!
So with that said...Here's another revision of the translation!https://www.dropbox.com/s/an3xjgp10sed98w/TranslationGamma.ips?dl=0
This patch should have all Menus, Tutorial and Story text translated now!
I also took the liberty to go back to some Story text and rewrite it to take full advantage of the new hack provided by @rainponcho, so that means no more text limitations to Story text!
Please, test this new patch and let me know if any of you guys encounter something odd or out of place!