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Author Topic: Interested in Translating Metal Max 3  (Read 5307 times)

Terithian

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Interested in Translating Metal Max 3
« on: December 03, 2015, 02:26:55 am »
Hello! I'm pretty new here (and to translating in general) and am interested in trying to translate the game Metal Max 3 for the DS. I've recently become a big fan of this series, and the two DS games are the best I've played (although I've yet to play 4 since I don't have a Japanese 3DS). It's practically criminal that they were never released outside of Japan, and I want to give it a try to help more people play these fantastic games.
The problem I have comes from actually extracting the text. I've looked at various guides and tried several things, but it seems like the files on the cart are compressed in .pak files in some way I don't know how to extract. Would anyone happen to have any idea how to extract the text, or is it impossible without actually having whatever tool was used to compress the files in the first place?

Bonesy

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Re: Interested in Translating Metal Max 3
« Reply #1 on: December 03, 2015, 02:56:22 am »
You'll probably need some sort of DS-specific tool or something, I think there are a few people around here that fiddle with DS games.

Good luck.

House

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Re: Interested in Translating Metal Max 3
« Reply #2 on: December 03, 2015, 11:22:14 am »
Hello! I'm pretty new here (and to translating in general) and am interested in trying to translate the game Metal Max 3 for the DS. I've recently become a big fan of this series, and the two DS games are the best I've played (although I've yet to play 4 since I don't have a Japanese 3DS). It's practically criminal that they were never released outside of Japan, and I want to give it a try to help more people play these fantastic games.
The problem I have comes from actually extracting the text. I've looked at various guides and tried several things, but it seems like the files on the cart are compressed in .pak files in some way I don't know how to extract. Would anyone happen to have any idea how to extract the text, or is it impossible without actually having whatever tool was used to compress the files in the first place?

Some tools are here http://www.romhacking.net/?page=utilities&category=&platform=23&game=&author=&os=&level=&perpage=50&title=&desc=&utilsearch=Go
Desmume has pretty good debugger and you also need some hex editor for instance this http://mh-nexus.de/en/hxd/ and https://www.hex-rays.com/products/ida/
http://www.romhacking.net/utilities/818/
NFTRedit 1.9  http://filetrip.net/nds-downloads/utilities/download-nftredit-1-9-f29196.html
Try this for pak files https://sourceforge.net/projects/dragonunpacker/
http://community.playstarbound.com/threads/how-to-successfully-pack-and-unpack-pak-files.66649/
http://tlwiki.org/index.php?title=Tools
https://forum.ragezone.com/f853/editing-tools-980445/
https://www.youtube.com/watch?v=Zn_ncADyKDU
Hacking guide https://gbatemp.net/threads/the-ultimate-nintendo-ds-rom-hacking-guide.291274/
https://gbatemp.net/threads/decompressing-pak-files-inside-nds-rom.221191/
https://gbatemp.net/threads/unpacking-an-nds-pak-file.293087/
http://wiki.gbatemp.net/wiki/List_of_3DS_PC_utilities
https://steamcommunity.com/app/256030/discussions/3/616187204169609608/?l=polish
http://www.romhacking.net/forum/index.php?topic=17780.0
http://www.smwcentral.net/?p=viewthread&t=77115
NDS File Formats http://www.romhacking.net/documents/%5B469%5Dnds_formats.htm
Tinke https://github.com/pleonex/tinke
http://www.romhacking.net/utilities/818/
http://caesar3.heavengames.com/cgi-bin/caeforumscgi/display.cgi?action=ct&f=15,7292,,365
http://www.merlinsoftware.com/praetorians/tutorial/
http://www.romhacking.net/utilities/826/
http://forum.xentax.com/viewtopic.php?f=21&t=9596
http://aluigi.altervista.org/quickbms.htm
http://www.elitepvpers.com/forum/aion-guides-strategies/269887-mass-extract-all-pak-files-convert-bxml-xml.html
http://crysis.gamebanana.com/tools/5416
http://fileinfo.com/extension/pak
http://larian.com/forums/ubbthreads.php?ubb=showflat&Number=507354&#Post507354
http://wiibrew.org/wiki/List_of_PC_utilities
http://tlwiki.org/index.php?title=Tools
https://gbatemp.net/threads/resize-sprites.295053/
https://gbatemp.net/threads/nftr-editor.105060/
https://gbatemp.net/threads/assistance-requested-in-ripping-dark-dawns-fonts.326658/
https://gbatemp.net/threads/help-getting-started-on-nds-rom-hacking-creating-a-table-file-from-font-nftr.391789/
https://gbatemp.net/threads/mkds-course-modifier.299444/
https://gbatemp.net/threads/how-to-make-a-table-file-for-a-rom-gba-nds.327308/
http://romxhack.esforos.com/how-add-a-new-chars-in-nftr-files-nintendo-ds-t278
http://www.romhacking.net/forum/index.php?topic=15748.0
http://www.romhacking.net/forum/index.php?topic=12275.0

https://gbatemp.net/threads/help-with-digimon-story-lost-evolution-pak.294891/
http://www.romhacking.net/forum/index.php?topic=15748.0
http://problemkaputt.de/gbatek.htm
https://gbatemp.net/threads/nds-rom-file-format.202880/
https://gbatemp.net/threads/how-do-you-literally-open-nds-files.318242/
https://gbatemp.net/threads/nds-file-format.41783/
https://gbatemp.net/threads/densetsus-translation-toolbox.311523/
https://gbatemp.net/threads/gbc-hacking.388704/
https://gbatemp.net/threads/rom-hacking-hex-editors-mid-2012-discussion.326873/
« Last Edit: December 05, 2015, 12:48:34 am by House »

Terithian

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Re: Interested in Translating Metal Max 3
« Reply #3 on: December 03, 2015, 01:26:10 pm »
Thanks for the suggestions, those seem like pretty good resources. The main issue is still the .pak files, though, as the way they are made (and thus the method of unpacking them) differs from game to game, and this game is rather obscure, so no one has made any scripts for unpacking it as far as I know, and I don't have the know-how to make one myself.

House

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Re: Interested in Translating Metal Max 3
« Reply #4 on: December 03, 2015, 01:29:46 pm »
Thanks for the suggestions, those seem like pretty good resources. The main issue is still the .pak files, though, as the way they are made (and thus the method of unpacking them) differs from game to game, and this game is rather obscure, so no one has made any scripts for unpacking it as far as I know, and I don't have the know-how to make one myself.
What about Dragon Unpacker? Didn't use it myself does it work for ROMs?

Terithian

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Re: Interested in Translating Metal Max 3
« Reply #5 on: December 03, 2015, 02:23:49 pm »
Unfortunately, Dragon Unpacker does not seem to be able to recognize the type of .pak file used in Metal Max. Thanks for the suggestion, though, everything is appreciated!

House

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Re: Interested in Translating Metal Max 3
« Reply #6 on: December 03, 2015, 03:08:49 pm »
Unfortunately, Dragon Unpacker does not seem to be able to recognize the type of .pak file used in Metal Max. Thanks for the suggestion, though, everything is appreciated!
That's a shame, you can try opening feature request/bug report about it.
https://sourceforge.net/p/dragonunpacker/bugs/?                        source=navbar
https://sourceforge.net/p/dragonunpacker/feature-requests/?                        source=navbar



« Last Edit: December 04, 2015, 01:57:50 pm by House »

House

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Re: Interested in Translating Metal Max 3
« Reply #7 on: December 19, 2015, 07:31:07 am »
« Last Edit: April 27, 2016, 01:13:59 am by House »


House

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Re: Interested in Translating Metal Max 3
« Reply #9 on: April 25, 2016, 11:45:04 pm »
« Last Edit: April 27, 2016, 01:14:34 am by House »

KingMike

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Re: Interested in Translating Metal Max 3
« Reply #10 on: April 26, 2016, 06:29:40 pm »
Could you please give a small description of each link before posting?
Even just a line of text is polite to tell people why they should click it.
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