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Breath of Fire GBA improved

Started by ThegreatBen, April 21, 2016, 06:49:46 PM

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Idkbutlike2

Quote from: vivify93 on February 23, 2020, 04:51:45 PM
The Lament Woods don't look like that on mGBA on my end in a BoFI that doesn't use Ben's project...
Got a save file I can use to take a screenshot on my end?

FlamePurge

sure. you need to walk outside arad and warp to tantar though.

https://www13.zippyshare.com/v/vaD8LrWO/file.html

using my v0.2 breath of fire i text cleanup beta, with asaki's color restoration and bregalad's sound restoration applied
Check out and discuss my projects

Idkbutlike2

Okay, looks like updating mGBA to version 0.8.1 fixed the issue. It must have been present in 0.8.0 or something, cause I hadn't updated the emulator in a while.

Bregalad

I'm just coming to confirm that the forest looks fine on real hardware, with Sound Restauration + Palette restauration + writeup (but not "improved") applied

ThegreatBen

Got the fix for the sound patch done, fixed all the instances of G to Z in accordance with the change to Zenny.

I also repriced the super in the flea market so that they can still be bought but not exploited.

Haven't uploaded it yet though.

Ziko

If you can fix the sound patch issue, then I definitely want to give your patch a shot as I refuse to play this without it. I guess I can do a playthrough of the second game with just the SNES palette in the meantime as that game I don't care about its soundtrack as much.

ThegreatBen

Oh yeah I still gotta upload this

ThegreatBen

Newest version is up, it includes the fix for item trading, found an oversight that let Bo use a few shields, changed all references of currency to Z/Zenny

I also included my playable Sara patch as an optional file, it should be complete.

Special

Does this already have the Bregalad sound patch included or do I need to patch that over-top your hack? Also did you fix the fog bug in tantar?

Bregalad

Quote from: Special on April 25, 2020, 12:33:58 PM
Does this already have the Bregalad sound patch included or do I need to patch that over-top your hack? Also did you fix the fog bug in tantar?
Plese read the thread, he includes my sound restoration (but historically didn't), and the fog bug was an emulator bug, not a bug due to any of the applied romhacks.

Special

ISP patch still says 2.2, and on the hack's RHDN page it says "ROM CRC32 4BBBE9A2", I have no idea which CRC this belongs too (not matching any of the no-intro's), is this another error? Do we use a US or EuR version of BoF

ThegreatBen

Oops I forgot to rename the IPS, But it's the right one.

As for the version it's definitely the US version, it's worked with every one that I tried it on. I use the VBA emulator to play if that helps.

And yes this includes the sound patch and it's fix.

BGMaxie

Quote from: ThegreatBen on April 25, 2020, 08:08:14 AM
Newest version is up, it includes the fix for item trading, found an oversight that let Bo use a few shields, changed all references of currency to Z/Zenny

I also included my playable Sara patch as an optional file, it should be complete.
Greetings. Gotta say thanks for the Hack, I do appreciate some good changes were done (I do still find Spells could be much better but that's a thing BoF in general mishandled), and I loved the Zog fight, that mofo was really dialed up quite a bit.

Anyway I wanted to ask regarding Nina's ultimate weapon, PowerRP as it was initially called that could only be acquired in Flea Market stage 3. I've been trying and trying and have still not seen this weapon. Conversely I have seen very much all the other equips like Mallet, GlowCN, S. Armors, etc, etc. Just wonder if the weapon is still found here, and whether it is still called PowerRP.

Thanks in advance man.

ThegreatBen

Still the same name but I moved it to stage 2 and the DarkDR to stage 3 sorry.