I am trying to change the attribute palette data of a particular sprite in one of my hacks.
As you can see, the Konami logo is the one I'm trying to change (Tile ID: D8, which has it's attribute palette data stored in the PPU Address $23CB.
The X/Y positions in the Name table viewer are X: 12 and Y: 06.
it has 8F by default, and I want to change it to BF as the picture shows so that the palette of the logo matches the original one.
I've been searching for a while but I cannot seem to find where the attribute table for that sprite is. :/
Also, I want to add the three little spike-like sprites at the bottom-right corner of the PPU Viewer to the top and the bottom of the number "III", but I don't know how to add those to the title screen.
My guess is that finding the attribute table (YY TT AA XX) for those sprites should do the trick, so that modifying the YY and XX positions can make them appear there, but I could be wrong though.
If someone can help out with these two issues, please let me know!