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Running away in Emerald Dragon

Started by ze10, April 01, 2016, 05:09:51 PM

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ze10

Hi guys, I have a doubt about Emerald Dragon for SNES. I've been playing it for a while and it's pretty fun! :)
I've come across a situation when I try to run away from a battle, a text box appears and it gives me two choices. The first one allows me to run away normally and the second makes all enemies disappear, and I get the EXP and gold, as if I beat all the enemies. The problem is that the text and the options are gibberish, so I have no idea what's going on.
Now that option stopped appearing and I have no idea why. I thought maybe it was because I was fighting stronger enemies, but it won't work even with weaker enemies. Does anyone know what are those options and how to make them available? Maybe the people who translated the game would know.

EDIT: I've found out! That option triggers when you've opened the debug menu for the first time (Hold Start, then press R + L). The effect will run out when you restart the game. Too bad, I thought it was just like Earthbound, where when you get too strong, you can just beat enemies without fighting them in battle. :|

zonk47

would be easy to make a hack that does just that. (consider it!)
A good slave does not realize he is one; the best slave will not accept that he has become one.

Nightcrawler

#2
I did the English translation for that game. The debugger was only partially implemented, didn't fully work, and could cause problems in the original game (and translation). As a result of the incomplete and problematic implementation of the debugger, no text was ever translated for it to discourage its use. I don't have any intentions of revisiting that. However, if someone wanted to do the work, I wouldn't be opposed to including it in an official release at this point.
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Dual Orb 2, Wozz, Emerald Dragon, Tenshi No Uta, Glory of Heracles IV SFC/SNES Translations

ze10

Nah, it's cool. I just thought it was an original feature of the game. I opened the debug menu because I like exploring games to the fullest, but I had no idea that would happen as a consequence.
I found out about the debug menu at gamefaqs while looking for information on what does the "POINT" stat does. (Btw, I still don't really know what it does... maybe it's involved with how many times you can attack an enemy?)