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Author Topic: A Silly Question About NES Sound Effects  (Read 2387 times)

Spooniest

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A Silly Question About NES Sound Effects
« on: March 29, 2016, 08:27:56 pm »
Why do NES games tend to have a "pause tone" that is 4 notes long?

Super Mario Bros, Mega Man and Castlevania all qualify.

This is a weird trivia question that I've wondered about for years.
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Disch

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Re: A Silly Question About NES Sound Effects
« Reply #1 on: March 29, 2016, 09:19:45 pm »
Familiarity and/or coincidence.

There is no technical reason for it.

Bregalad

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Re: A Silly Question About NES Sound Effects
« Reply #2 on: March 30, 2016, 02:57:13 am »
All Konami games have the same pause tune, not only on NES.

Other companies just copied Konami but changed it a bit so that it wasn't plagarised, I guess.

Besides, not all NES games have a pause tune of 4 notes, Double Dragon for instance.

Greyfox

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Re: A Silly Question About NES Sound Effects
« Reply #3 on: March 30, 2016, 12:17:04 pm »

It is not exactly a trend , it's a conincidence to overworked music , my opinion of course.

KingMike

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Re: A Silly Question About NES Sound Effects
« Reply #4 on: March 30, 2016, 03:06:15 pm »
Besides, not all NES games have a pause tune of 4 notes, Double Dragon for instance.
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